Recent Pro Builds

Loadouts by Popularity

52.66% W/L - 1,223 Matches
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Incinerate
5
Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Safe Travel
3
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Running Start
2
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Heat Transfer
1
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Looks That Kill
4
54.86% W/L - 689 Matches
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Cavalier
5
Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Brand
2
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Towering Barrier
3
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Last Stand
1
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Immovable Object
4
51.97% W/L - 356 Matches
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Incinerate
5
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Hot Pursuit
5
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Heat Transfer
1
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Unstoppable Force
1
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Looks That Kill
3
58.93% W/L - 112 Matches
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Safe Travel
5
Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Launch
1
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Heat Transfer
4
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Unstoppable Force
1
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Looks That Kill
4
53.09% W/L - 81 Matches
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Incinerate
4
Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Cavalier
2
Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Fearless Leader
4
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Last Stand
3
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Hot Pursuit
2

Popular Talents

1
Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Aegis
55.63% W/L
52.71%
2
Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Scorch
55.72% W/L
39.5%
3
Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Formidable
55.34% W/L
7.79%

Popular Items

1
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Nimble
58.2% W/L
49.38%
2
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Guardian
56.52% W/L
47.65%
3
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Haven
54.64% W/L
41.73%
4
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Chronos
56.39% W/L
34.4%
5
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Resilience
52.96% W/L
28.06%

Top Community Build Guides

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