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RETALIATION - PCL

Loadout
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Harsh Training
5
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Trigger Happy
4
Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Memento
2
Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Trespasser
1
Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Something to Prove
3
Items
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Deft Hands
1
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Life Rip
2
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 600 Health.

Level 2

Kill to Heal
2
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Illuminate
2
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RADIANT ESPORTS - PCL

Loadout
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Harsh Training
3
Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Tenacious
5
Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Raw Talent
3
Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Trespasser
1
Wanted

Wanted

Agility

Regenerate 12 Ammo every 1s while Agility is active.

Level 3

Wanted
3
Items
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Life Rip
2
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Nimble
2
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RETALIATION - PCL

Loadout
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Harsh Training
1
Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Raw Talent
4
Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Wind's Embrace
5
Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Wanted
4
Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Something to Prove
1
Items
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Wrecker
2
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 5.5%.

Level 1

Haven
1
Veteran

Veteran

Armor

Increase your base maximum Health by 5%.

Level 1

Veteran
1
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TEAM VIRAL - PCL

Loadout
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Harsh Training
2
Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Tenacious
4
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Swift Hands
2
Gale Storm

Gale Storm

Skewer

Generate 45% Energy after earning a Killing Blow with Skewer.

Level 3

Gale Storm
3
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Unyielding
4
Items
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Morale Boost
1
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 300 Health.

Level 1

Kill to Heal
1
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RETALIATION - PCL

Loadout
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Harsh Training
2
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Trigger Happy
1
Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Memento
5
Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Raw Talent
3
Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Something to Prove
4
Items
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Nimble
2
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Deft Hands
1
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Life Rip
2
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 5.5%.

Level 1

Haven
1

Loadouts by Popularity

48.44% W/L - 15,676 Matches
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Harsh Training
2
Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Tenacious
4
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Swift Hands
2
Gale Storm

Gale Storm

Skewer

Generate 45% Energy after earning a Killing Blow with Skewer.

Level 3

Gale Storm
3
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Unyielding
4
47.09% W/L - 11,572 Matches
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Harsh Training
4
Criminal Record

Criminal Record

Dragon Stance

Gain 15% Lifesteal while in Dragon Stance.

Level 3

Criminal Record
3
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Swift Hands
2
Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Raw Talent
3
Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Wind's Embrace
3
54.62% W/L - 2,109 Matches
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Harsh Training
2
Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Memento
2
Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Wind's Embrace
5
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Wanted
5
Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Something to Prove
1
52.3% W/L - 1,847 Matches
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Harsh Training
1
Criminal Record

Criminal Record

Dragon Stance

Gain 15% Lifesteal while in Dragon Stance.

Level 3

Criminal Record
3
Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Trained Killer
1
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Swift Hands
5
Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Guild Tactics
5
54.83% W/L - 1,492 Matches
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Harsh Training
2
Surprise!

Surprise!

Shadow Step

Generate 20 Ammo after activating Shadow Step.

Level 4

Surprise!
4
Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Tenacious
5
Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Trespasser
1
Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Something to Prove
3

Popular Talents

1
Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Adrenaline Junkie
53.95% W/L
64.09%
2
Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Blood Reaper
50.61% W/L
23.62%
3
Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Dragon Fangs
48.24% W/L
12.29%

Popular Items

1
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Life Rip
54.04% W/L
56.81%
2
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 300 Health.

Level 1

Kill to Heal
53.16% W/L
45.05%
3
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Nimble
55.19% W/L
43.87%
4
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 5.5%.

Level 1

Haven
54.93% W/L
38.91%
5
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Deft Hands
54.46% W/L
38.68%

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