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BOORK - PML

Loadout
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Harsh Training
2
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 10% while firing your SMGs.

Level 1

Trigger Happy
1
Surprise!

Surprise!

Shadow Step

Generate 30 Ammo after activating Shadow Step.

Level 5

Surprise!
5
Tenacious

Tenacious

Shadow Step

Heal for 300 after activating Shadow Step.

Level 5

Tenacious
5
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Swift Hands
2
Items
Cauterize

Cauterize

Weapon

Your weapon shots reduce the effect of healing on your target by 60% for 1.5s.

Level 2

Cauterize
2
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NIP - PPL

Loadout
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Harsh Training
1
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 10% while firing your SMGs.

Level 1

Trigger Happy
1
Surprise!

Surprise!

Shadow Step

Generate 30 Ammo after activating Shadow Step.

Level 5

Surprise!
5
Tenacious

Tenacious

Shadow Step

Heal for 240 after activating Shadow Step.

Level 4

Tenacious
4
Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Something to Prove
4
Items
Cauterize

Cauterize

Weapon

Your weapon shots reduce the effect of healing on your target by 30% for 1.5s.

Level 1

Cauterize
1
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 30%.

Level 1

Resilience
1
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HAS-BEENS - PCL

Loadout
Surprise!

Surprise!

Shadow Step

Generate 6 Ammo after activating Shadow Step.

Level 1

Surprise!
1
Tenacious

Tenacious

Shadow Step

Heal for 300 after activating Shadow Step.

Level 5

Tenacious
5
Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Wind's Embrace
3
Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Trespasser
1
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Wanted
5
Items
Wrecker

Wrecker

Weapon

Your weapon attacks deal 75% increased Damage to Shields.

Level 1

Wrecker
1
Cauterize

Cauterize

Weapon

Your weapon shots reduce the effect of healing on your target by 30% for 1.5s.

Level 1

Cauterize
1
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Deft Hands
1
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Life Rip
1
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TEAM ENVY - PPL

Loadout
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Harsh Training
1
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 10% while firing your SMGs.

Level 1

Trigger Happy
1
Surprise!

Surprise!

Shadow Step

Generate 30 Ammo after activating Shadow Step.

Level 5

Surprise!
5
Tenacious

Tenacious

Shadow Step

Heal for 300 after activating Shadow Step.

Level 5

Tenacious
5
Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Something to Prove
3
Items
Cauterize

Cauterize

Weapon

Your weapon shots reduce the effect of healing on your target by 30% for 1.5s.

Level 1

Cauterize
1
Player Avatar

E-STORM - PCL

Loadout
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 40% while firing your SMGs.

Level 4

Trigger Happy
4
Tenacious

Tenacious

Shadow Step

Heal for 60 after activating Shadow Step.

Level 1

Tenacious
1
Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Wind's Embrace
4
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Wanted
5
Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Something to Prove
1
Items
Cauterize

Cauterize

Weapon

Your weapon shots reduce the effect of healing on your target by 30% for 1.5s.

Level 1

Cauterize
1
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 20 units.

Level 1

Illuminate
1
Haven

Haven

Armor

Reduce the Damage you take from Direct attacks by 7%.

Level 1

Haven
1
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ITECH - PCL

Loadout
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Harsh Training
2
Criminal Record

Criminal Record

Dragon Stance

Gain 20% Lifesteal while in Dragon Stance.

Level 4

Criminal Record
4
Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Raw Talent
3
Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Wind's Embrace
5
Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Trespasser
1
Items
Cauterize

Cauterize

Weapon

Your weapon shots reduce the effect of healing on your target by 30% for 1.5s.

Level 1

Cauterize
1

Loadouts by Popularity

53.69% W/L - 2,157 Matches
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Harsh Training
2
Surprise!

Surprise!

Shadow Step

Generate 24 Ammo after activating Shadow Step.

Level 4

Surprise!
4
Tenacious

Tenacious

Shadow Step

Heal for 300 after activating Shadow Step.

Level 5

Tenacious
5
Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Trespasser
1
Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Something to Prove
3
56.48% W/L - 1,328 Matches
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Harsh Training
1
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 10% while firing your SMGs.

Level 1

Trigger Happy
1
Surprise!

Surprise!

Shadow Step

Generate 30 Ammo after activating Shadow Step.

Level 5

Surprise!
5
Tenacious

Tenacious

Shadow Step

Heal for 300 after activating Shadow Step.

Level 5

Tenacious
5
Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Something to Prove
3
52.58% W/L - 930 Matches
Surprise!

Surprise!

Shadow Step

Generate 30 Ammo after activating Shadow Step.

Level 5

Surprise!
5
Tenacious

Tenacious

Shadow Step

Heal for 240 after activating Shadow Step.

Level 4

Tenacious
4
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Swift Hands
1
Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Trespasser
1
Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Something to Prove
4
50.96% W/L - 732 Matches
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Harsh Training
2
Tenacious

Tenacious

Shadow Step

Heal for 240 after activating Shadow Step.

Level 4

Tenacious
4
Criminal Record

Criminal Record

Dragon Stance

Gain 25% Lifesteal while in Dragon Stance.

Level 5

Criminal Record
5
Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 12 Ammo every 1s.

Level 2

Trained Killer
2
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Swift Hands
2
49.12% W/L - 623 Matches
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 2

Trigger Happy
2
Criminal Record

Criminal Record

Dragon Stance

Gain 25% Lifesteal while in Dragon Stance.

Level 5

Criminal Record
5
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Swift Hands
2
Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Wind's Embrace
3
Guild Tactics

Guild Tactics

Skewer

Heal for 480 for each enemy hit with Skewer.

Level 3

Guild Tactics
3

Popular Talents

1
Adrenaline Junkie

Adrenaline Junkie

SMGS

Generate 1 Energy for every 70 damage done with your Submachine Guns.

Level 1

Adrenaline Junkie
51.48% W/L
62.22%
2
Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 115% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 15% during the attack.

Level 1

Blood Reaper
48.22% W/L
23.82%
3
Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Dragon Fangs
47.71% W/L
13.96%

Popular Items

1
Cauterize

Cauterize

Weapon

Your weapon shots reduce the effect of healing on your target by 30% for 1.5s.

Level 1

Cauterize
50.87% W/L
47.47%
2
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Life Rip
52.72% W/L
45.45%
3
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 300 Health.

Level 1

Kill to Heal
50.84% W/L
42.6%
4
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Deft Hands
53% W/L
35.37%
5
Haven

Haven

Armor

Reduce the Damage you take from Direct attacks by 7%.

Level 1

Haven
50.39% W/L
27.58%

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