Recent Pro Builds

Fluffy
Armor
Increase your maximum Health by 50.
Level 1

Peppy
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 4

Symbiotic
Armor
Increase the Healing you receive by 28% while at or below 50% Health.
Level 4

Shimmering
Magic Barrier
Reduce the Cooldown of Magic Barrier by 2s.
Level 4

Cozy
Magic Barrier
Heal for 100 every 1s while Magic Barrier is active.
Level 2

Cauterize
Weapon
Your weapon shots reduce the effect of healing on your target by 25% for 1.5s.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Haven
Armor
Reduce the Damage you take from Direct attacks by 7%.
Level 1

Veteran
Armor
Heal for an additional 5% of your max Health every second when out of combat.
Level 1

Peppy
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3

Symbiotic
Armor
Increase the Healing you receive by 35% while at or below 50% Health.
Level 5

Wobbles
Scamper
Reduce your damage taken by 8% while using Scamper.
Level 1

Boop
Scamper
Increase your Movement Speed by 8% for 2s after using Scamper.
Level 1

Greater Good
Familiar Spit
Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.
Level 5

Illuminate
Armor
Increase the range at which you see nearby stealthed targets by 15 units.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Fluffy
Armor
Increase your maximum Health by 50.
Level 1

Peppy
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3

Symbiotic
Armor
Increase the Healing you receive by 35% while at or below 50% Health.
Level 5

Cozy
Magic Barrier
Heal for 50 every 1s while Magic Barrier is active.
Level 1

Greater Good
Familiar Spit
Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.
Level 5

Cauterize
Weapon
Your weapon shots reduce the effect of healing on your target by 25% for 1.5s.
Level 1
Loadouts by Popularity

Peppy
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3

Dense Woods
Familiar Spit
Increase the duration of your Magic Marks by 1.6s.
Level 2

Morning Breath
Familiar Spit
Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.
Level 4

Greater Good
Familiar Spit
Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.
Level 4

Nature's Blessing
Familiar Spit
Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.
Level 2

Fluffy
Armor
Increase your maximum Health by 50.
Level 1

Scurry
Scamper
Heal for 200 over the duration of Scamper.
Level 2

Scoot
Scamper
Reduce the Cooldown of Scamper by 2s.
Level 5

Wobbles
Scamper
Reduce your damage taken by 32% while using Scamper.
Level 4

Shimmering
Magic Barrier
Reduce the Cooldown of Magic Barrier by 1.5s.
Level 3

Fluffy
Armor
Increase your maximum Health by 200.
Level 4

Peppy
Armor
Reduce your active Cooldowns by 20% after getting an Elimination.
Level 2

Symbiotic
Armor
Increase the Healing you receive by 28% while at or below 50% Health.
Level 4

Shimmering
Magic Barrier
Reduce the Cooldown of Magic Barrier by 0.5s.
Level 1

Greater Good
Familiar Spit
Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.
Level 4

Fluffy
Armor
Increase your maximum Health by 100.
Level 2

Peppy
Armor
Reduce your active Cooldowns by 20% after getting an Elimination.
Level 2

Symbiotic
Armor
Increase the Healing you receive by 35% while at or below 50% Health.
Level 5

Wobbles
Scamper
Reduce your damage taken by 8% while using Scamper.
Level 1

Greater Good
Familiar Spit
Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.
Level 5

Fluffy
Armor
Increase your maximum Health by 50.
Level 1

Peppy
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1

Symbiotic
Armor
Increase the Healing you receive by 35% while at or below 50% Health.
Level 5

Cozy
Magic Barrier
Heal for 150 every 1s while Magic Barrier is active.
Level 3

Greater Good
Familiar Spit
Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.
Level 5
Popular Talents

Snack Attack
Armor
When you get an Elimination, drop a Health Pack that Heals the champion who picks it up for 900. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.
Level 1

Boom Boom
Weapon
Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.
Level 1

Toot
Scamper
Using Scamper Heals allies within 25 units and you for 600 over 3s.
Level 1
Popular Items

Cauterize
Weapon
Your weapon shots reduce the effect of healing on your target by 25% for 1.5s.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Haven
Armor
Reduce the Damage you take from Direct attacks by 7%.
Level 1

Kill to Heal
Armor
Getting a kill or elimination heals you for 300 Health.