Recent Pro Builds

Player Avatar

BOORK - PML

Loadout
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Determined Defense
4
Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Air Supremacy
4
Entrenched

Entrenched

Reduce your damage taken by 20% while standing inside of your Distortion Field.

Level 4

Entrenched
4
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 0.3s every 1s while standing inside of your Distortion Field.

Level 1

Vantage Point
1
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

New Boots
2
Items
Cauterize

Cauterize

Weapon

Your weapon shots reduce the effect of healing on your target by 50% for 1.5s.

Level 2

Cauterize
2
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Haven
2
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Nimble
2
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Resilience
1
Player Avatar

BOORK - PML

Loadout
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Determined Defense
5
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Interdiction
1
Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Getting Jumpy
3
Air Supremacy

Air Supremacy

Reduce damage taken by 25% for 2.5s after activating Commanding Leap.

Level 5

Air Supremacy
5
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 20%.

Level 1

New Boots
1
Items
Cauterize

Cauterize

Weapon

Your weapon shots reduce the effect of healing on your target by 50% for 1.5s.

Level 2

Cauterize
2
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Nimble
1
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Resilience
2
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Haven
2
Player Avatar

BLAZING HUSSARS - PML

Loadout
Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Getting Jumpy
3
Clean Shots

Clean Shots

Reduce your weapon recoil by 20% while using Commanding Leap.

Level 1

Clean Shots
1
Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Snap To It
3
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

New Boots
4
Overwhelming Force

Overwhelming Force

Generate 4% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 4

Overwhelming Force
4
Items
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Wrecker
1
Cauterize

Cauterize

Weapon

Your weapon shots reduce the effect of healing on your target by 25% for 1.5s.

Level 1

Cauterize
1
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Haven
1
Player Avatar

KANGA ESPORTS - PPL

Loadout
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Determined Defense
3
Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Getting Jumpy
3
High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

High Ground
1
Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Air Supremacy
4
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

Vantage Point
4
Items
Cauterize

Cauterize

Weapon

Your weapon shots reduce the effect of healing on your target by 25% for 1.5s.

Level 1

Cauterize
1
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Haven
1
Player Avatar

RETALIATION - PCL

Loadout
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Determined Defense
2
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Interdiction
1
Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Getting Jumpy
3
Air Supremacy

Air Supremacy

Reduce damage taken by 25% for 2.5s after activating Commanding Leap.

Level 5

Air Supremacy
5
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

New Boots
4
Items
Cauterize

Cauterize

Weapon

Your weapon shots reduce the effect of healing on your target by 50% for 1.5s.

Level 2

Cauterize
2
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Haven
1
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Life Rip
1
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Nimble
1
Player Avatar

EHRENMANNER - PCL

Loadout
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Determined Defense
3
Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Getting Jumpy
3
High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

High Ground
1
Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Air Supremacy
4
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

Vantage Point
4
Items
Cauterize

Cauterize

Weapon

Your weapon shots reduce the effect of healing on your target by 50% for 1.5s.

Level 2

Cauterize
2
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Nimble
1

Loadouts by Popularity

44.47% W/L - 12,322 Matches
Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 30% for 2.5s after getting a Killing Blow or Elimination.

Level 5

Fire and Maneuver
5
Clean Shots

Clean Shots

Reduce your weapon recoil by 60% while using Commanding Leap.

Level 3

Clean Shots
3
Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Tactical Fire
2
Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Snap To It
2
Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Overwhelming Force
3
49.16% W/L - 11,146 Matches
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Interdiction
2
Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 2.4s after activating Commanding Leap.

Level 4

Vicious Circle
4
Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2s.

Level 4

Priority Requisition
4
Entrenched

Entrenched

Reduce your damage taken by 10% while standing inside of your Distortion Field.

Level 2

Entrenched
2
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Dominant Dome
3
54.33% W/L - 1,907 Matches
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Determined Defense
2
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Interdiction
1
Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Getting Jumpy
3
Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 40%.

Level 4

Snap To It
4
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

New Boots
5
55.09% W/L - 1,258 Matches
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Interdiction
3
Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Getting Jumpy
1
Air Supremacy

Air Supremacy

Reduce damage taken by 25% for 2.5s after activating Commanding Leap.

Level 5

Air Supremacy
5
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

New Boots
5
Overwhelming Force

Overwhelming Force

Generate 1% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 1

Overwhelming Force
1
50.41% W/L - 486 Matches
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Interdiction
1
Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Getting Jumpy
3
Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Air Supremacy
4
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

New Boots
4
Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Overwhelming Force
3

Popular Talents

1
Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Display of Force
47.58% W/L
37.3%
2
Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Hell or High Water
48.94% W/L
35.28%
3
Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 125 every .5s for the duration of Distortion Field and heals allies for 75 every .5 seconds while inside of the field.

Level 1

Asymmetric Warfare
51.82% W/L
27.43%

Popular Items

1
Cauterize

Cauterize

Weapon

Your weapon shots reduce the effect of healing on your target by 25% for 1.5s.

Level 1

Cauterize
49.57% W/L
69.39%
2
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Life Rip
50.35% W/L
44.9%
3
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Morale Boost
48.43% W/L
32.15%
4
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Chronos
50.57% W/L
31.46%
5
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Haven
51.26% W/L
30.63%

Top Community Build Guides

No patch 3.3 build guides found.

This can happen when a champion is new or there is a new patch.