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TEAM VIRAL - PCL

Loadout
Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Getting Jumpy
3
High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

High Ground
1
Clean Shots

Clean Shots

Reduce your weapon recoil by 100% while using Commanding Leap.

Level 5

Clean Shots
5
Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Snap To It
3
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

New Boots
3
Items
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Morale Boost
2
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 11%.

Level 2

Haven
2
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BUSTDOWN - PCL

Loadout
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Determined Defense
2
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Interdiction
1
Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Getting Jumpy
3
Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Air Supremacy
4
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

New Boots
5
Items
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Life Rip
2
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Illuminate
2
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 5.5%.

Level 1

Haven
1
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RETALIATION - PCL

Loadout
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Determined Defense
3
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Interdiction
2
Entrenched

Entrenched

Reduce your damage taken by 20% while standing inside of your Distortion Field.

Level 4

Entrenched
4
Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Snap To It
1
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

New Boots
5
Items
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Wrecker
2
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Resilience
2
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 5.5%.

Level 1

Haven
1
Veteran

Veteran

Armor

Increase your base maximum Health by 10%.

Level 2

Veteran
2
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RETALIATION - PCL

Loadout
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Determined Defense
4
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Interdiction
3
Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Getting Jumpy
1
Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Snap To It
2
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

New Boots
5
Items
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 5.5%.

Level 1

Haven
1
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Morale Boost
2
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Nimble
2
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RADIANT ESPORTS - PCL

Loadout
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Interdiction
2
Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 2.4s after activating Commanding Leap.

Level 4

Vicious Circle
4
Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2s.

Level 4

Priority Requisition
4
Entrenched

Entrenched

Reduce your damage taken by 10% while standing inside of your Distortion Field.

Level 2

Entrenched
2
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Dominant Dome
3
Items
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Life Rip
2
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Nimble
1
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 5.5%.

Level 1

Haven
1
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SOUR TEAM - PML

Loadout
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Determined Defense
4
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Interdiction
1
Clean Shots

Clean Shots

Reduce your weapon recoil by 20% while using Commanding Leap.

Level 1

Clean Shots
1
Entrenched

Entrenched

Reduce your damage taken by 25% while standing inside of your Distortion Field.

Level 5

Entrenched
5
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

New Boots
4
Items
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Resilience
1
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 5.5%.

Level 1

Haven
1

Loadouts by Popularity

47.41% W/L - 44,906 Matches
Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 30% for 2.5s after getting a Killing Blow or Elimination.

Level 5

Fire and Maneuver
5
Clean Shots

Clean Shots

Reduce your weapon recoil by 60% while using Commanding Leap.

Level 3

Clean Shots
3
Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Tactical Fire
2
Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Snap To It
2
Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Overwhelming Force
3
49.58% W/L - 37,423 Matches
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Interdiction
2
Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 2.4s after activating Commanding Leap.

Level 4

Vicious Circle
4
Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2s.

Level 4

Priority Requisition
4
Entrenched

Entrenched

Reduce your damage taken by 10% while standing inside of your Distortion Field.

Level 2

Entrenched
2
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Dominant Dome
3
55.49% W/L - 2,166 Matches
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Determined Defense
2
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Interdiction
1
Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 1s.

Level 2

Priority Requisition
2
Entrenched

Entrenched

Reduce your damage taken by 25% while standing inside of your Distortion Field.

Level 5

Entrenched
5
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

New Boots
5
55.36% W/L - 1,689 Matches
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Determined Defense
3
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Interdiction
3
Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Getting Jumpy
3
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 0.3s every 1s while standing inside of your Distortion Field.

Level 1

Vantage Point
1
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

New Boots
5
57.45% W/L - 940 Matches
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Determined Defense
2
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Interdiction
1
Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Getting Jumpy
3
Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 40%.

Level 4

Snap To It
4
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

New Boots
5

Popular Talents

1
Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Hell or High Water
48.21% W/L
53.57%
2
Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Display of Force
50.24% W/L
24.58%
3
Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Asymmetric Warfare
57.03% W/L
21.84%

Popular Items

1
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Life Rip
51.14% W/L
45.11%
2
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Chronos
51.56% W/L
44.16%
3
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 5.5%.

Level 1

Haven
51.92% W/L
40.29%
4
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Deft Hands
52.47% W/L
38.73%
5
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Nimble
52.7% W/L
26.55%

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