Recent Pro Builds

Interdiction
Weapon
Increase your maximum Ammo by 2.
Level 1

Vicious Circle
Reduce the Cooldown of Distortion Field by 3s after activating Commanding Leap.
Level 5

Priority Requisition
Reduce the Cooldown of Distortion Field by 2s.
Level 4

Vantage Point
Reduce the Cooldown of Commanding Leap by 0.3s every 1s while standing inside of your Distortion Field.
Level 1

Dominant Dome
Increase the radius of your Distortion Field by 16%.
Level 4

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Getting Jumpy
Armor
Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.
Level 3

High Ground
Increase the jump strength of Octavia's Commanding Leap by 5%.
Level 1

Entrenched
Reduce your damage taken by 25% while standing inside of your Distortion Field.
Level 5

Snap To It
Reduce the time it takes to bring up Designated Sights by 20%.
Level 2

New Boots
Weapon
Reduce the Movement Speed penalty of Designated Sights by 80%.
Level 4

Cauterize
Weapon
Your weapon shots reduce the effect of healing on your target by 50% for 1.5s.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Haven
Armor
Reduce the Damage you take from Direct attacks by 7%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Determined Defense
Armor
Increase your maximum Health by 50.
Level 1

Fire and Maneuver
Armor
Increase your Movement Speed by 30% for 2.5s after getting a Killing Blow or Elimination.
Level 5

Getting Jumpy
Armor
Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.
Level 3

Air Supremacy
Reduce damage your taken by 5% for 2.5s after activating Commanding Leap.
Level 1

New Boots
Weapon
Reduce the Movement Speed penalty of Designated Sights by 100%.
Level 5

Cauterize
Weapon
Your weapon shots reduce the effect of healing on your target by 25% for 1.5s.
Level 1

Determined Defense
Armor
Increase your maximum Health by 250.
Level 5

Getting Jumpy
Armor
Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.
Level 3

Air Supremacy
Reduce damage your taken by 25% for 2.5s after activating Commanding Leap.
Level 5

Clean Shots
Reduce your weapon recoil by 20% while using Commanding Leap.
Level 1

New Boots
Weapon
Reduce the Movement Speed penalty of Designated Sights by 20%.
Level 1

Cauterize
Weapon
Your weapon shots reduce the effect of healing on your target by 50% for 1.5s.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Haven
Armor
Reduce the Damage you take from Direct attacks by 7%.
Level 1

Fire and Maneuver
Armor
Increase your Movement Speed by 12% for 2.5s after getting a Killing Blow or Elimination.
Level 2

Getting Jumpy
Armor
Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.
Level 1

Air Supremacy
Reduce damage your taken by 25% for 2.5s after activating Commanding Leap.
Level 5

Snap To It
Reduce the time it takes to bring up Designated Sights by 20%.
Level 2

New Boots
Weapon
Reduce the Movement Speed penalty of Designated Sights by 100%.
Level 5

Cauterize
Weapon
Your weapon shots reduce the effect of healing on your target by 50% for 1.5s.
Level 2

Haven
Armor
Reduce the Damage you take from Direct attacks by 7%.
Level 1

Determined Defense
Armor
Increase your maximum Health by 50.
Level 1

Interdiction
Weapon
Increase your maximum Ammo by 2.
Level 1

Air Supremacy
Reduce damage your taken by 25% for 2.5s after activating Commanding Leap.
Level 5

Snap To It
Reduce the time it takes to bring up Designated Sights by 40%.
Level 4

New Boots
Weapon
Reduce the Movement Speed penalty of Designated Sights by 80%.
Level 4

Cauterize
Weapon
Your weapon shots reduce the effect of healing on your target by 50% for 1.5s.
Level 2

Haven
Armor
Reduce the Damage you take from Direct attacks by 7%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2
Loadouts by Popularity

Fire and Maneuver
Armor
Increase your Movement Speed by 30% for 2.5s after getting a Killing Blow or Elimination.
Level 5

Clean Shots
Reduce your weapon recoil by 60% while using Commanding Leap.
Level 3

Tactical Fire
Weapon
Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.
Level 2

Snap To It
Reduce the time it takes to bring up Designated Sights by 20%.
Level 2

Overwhelming Force
Generate 6% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Level 3

Interdiction
Weapon
Increase your maximum Ammo by 4.
Level 2

Vicious Circle
Reduce the Cooldown of Distortion Field by 2.4s after activating Commanding Leap.
Level 4

Priority Requisition
Reduce the Cooldown of Distortion Field by 2s.
Level 4

Entrenched
Reduce your damage taken by 10% while standing inside of your Distortion Field.
Level 2

Dominant Dome
Increase the radius of your Distortion Field by 12%.
Level 3

Determined Defense
Armor
Increase your maximum Health by 100.
Level 2

Interdiction
Weapon
Increase your maximum Ammo by 2.
Level 1

Getting Jumpy
Armor
Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.
Level 3

Snap To It
Reduce the time it takes to bring up Designated Sights by 40%.
Level 4

New Boots
Weapon
Reduce the Movement Speed penalty of Designated Sights by 100%.
Level 5

Interdiction
Weapon
Increase your maximum Ammo by 6.
Level 3

Getting Jumpy
Armor
Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.
Level 1

Air Supremacy
Reduce damage your taken by 25% for 2.5s after activating Commanding Leap.
Level 5

New Boots
Weapon
Reduce the Movement Speed penalty of Designated Sights by 100%.
Level 5

Overwhelming Force
Generate 2% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Level 1

Interdiction
Weapon
Increase your maximum Ammo by 4.
Level 2

Fire and Maneuver
Armor
Increase your Movement Speed by 18% for 2.5s after getting a Killing Blow or Elimination.
Level 3

Snap To It
Reduce the time it takes to bring up Designated Sights by 20%.
Level 2

New Boots
Weapon
Reduce the Movement Speed penalty of Designated Sights by 100%.
Level 5

Overwhelming Force
Generate 6% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Level 3
Popular Talents

Hell or High Water
Upon landing with the ability Commanding Leap create a small pool underneath you that will heal both you and allies for 1.5s. Octavia's ammo is not consumed while standing inside of this field.
Level 1

Display of Force
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
Level 1

Asymmetric Warfare
Distortion Field now damages enemies for 125 every .5s for the duration of Distortion Field and heals allies for 75 every .5 seconds while inside of the field.
Level 1
Popular Items

Cauterize
Weapon
Your weapon shots reduce the effect of healing on your target by 25% for 1.5s.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Haven
Armor
Reduce the Damage you take from Direct attacks by 7%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.