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LOWKEY - PCL

Loadout
Fuel Reserves

Fuel Reserves

Advance

Increase the distance of Advance by 7%

Level 1

Fuel Reserves
1
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Refraction
1
Dampener

Dampener

Armor

Gain 600 Health.

Level 4

Dampener
4
Metal March

Metal March

Missile Launcher

Gain 12% damage reduction for 2s after activating Missile Launcher.

Level 4

Metal March
4
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Crystal Capacitor
5
Items
Cauterize

Cauterize

Weapon

Your weapon shots reduce the effect of healing on your target by 30% for 1.5s.

Level 1

Cauterize
1
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Life Rip
1
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 300 Health.

Level 1

Kill to Heal
1
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NATUS VINCERE - PPL

Loadout
Fuel Reserves

Fuel Reserves

Advance

Increase the distance of Advance by 14%

Level 2

Fuel Reserves
2
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Refraction
4
Extended Magazines

Extended Magazines

Advance

Advance generates 15 Ammo.

Level 1

Extended Magazines
1
Dampener

Dampener

Armor

Gain 450 Health.

Level 3

Dampener
3
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Crystal Capacitor
5
Items
Cauterize

Cauterize

Weapon

Your weapon shots reduce the effect of healing on your target by 60% for 1.5s.

Level 2

Cauterize
2
Rejuvenate

Rejuvenate

Armor

Receive 10% more healing from other players.

Level 1

Rejuvenate
1
Haven

Haven

Armor

Reduce the Damage you take from Direct attacks by 7%.

Level 1

Haven
1
Wrecker

Wrecker

Weapon

Your weapon attacks deal 150% increased Damage to Shields.

Level 2

Wrecker
2
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TEAM ZENITH - PML

Loadout
Fuel Reserves

Fuel Reserves

Advance

Increase the distance of Advance by 7%

Level 1

Fuel Reserves
1
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Refraction
3
Dampener

Dampener

Armor

Gain 300 Health.

Level 2

Dampener
2
Metal March

Metal March

Missile Launcher

Gain 12% damage reduction for 2s after activating Missile Launcher.

Level 4

Metal March
4
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Crystal Capacitor
5
Items
Cauterize

Cauterize

Weapon

Your weapon shots reduce the effect of healing on your target by 30% for 1.5s.

Level 1

Cauterize
1
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TEAM VIRAL - PCL

Loadout
Fuel Reserves

Fuel Reserves

Advance

Increase the distance of Advance by 7%

Level 1

Fuel Reserves
1
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Refraction
5
Dampener

Dampener

Armor

Gain 450 Health.

Level 3

Dampener
3
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Crystal Capacitor
5
Opulence

Opulence

Missile Launcher

Heal for 100 health when activating Missile Launcher.

Level 1

Opulence
1
Items
Cauterize

Cauterize

Weapon

Your weapon shots reduce the effect of healing on your target by 30% for 1.5s.

Level 1

Cauterize
1
Wrecker

Wrecker

Weapon

Your weapon attacks deal 75% increased Damage to Shields.

Level 1

Wrecker
1
Rejuvenate

Rejuvenate

Armor

Receive 10% more healing from other players.

Level 1

Rejuvenate
1
Haven

Haven

Armor

Reduce the Damage you take from Direct attacks by 7%.

Level 1

Haven
1
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CYCLONEGG - PCL

Loadout
Proximity

Proximity

Advance

Activating Advance grants 9% damage reduction for 3s.

Level 3

Proximity
3
Fuel Reserves

Fuel Reserves

Advance

Increase the distance of Advance by 35%

Level 5

Fuel Reserves
5
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Refraction
1
Dampener

Dampener

Armor

Gain 750 Health.

Level 5

Dampener
5
Metal March

Metal March

Missile Launcher

Gain 3% damage reduction for 2s after activating Missile Launcher.

Level 1

Metal March
1
Items
Cauterize

Cauterize

Weapon

Your weapon shots reduce the effect of healing on your target by 60% for 1.5s.

Level 2

Cauterize
2
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DOWNFALL - PML

Loadout
Warden

Warden

Emitter

Increases the duration of Emitter by 1s.

Level 1

Warden
1
Fuel Reserves

Fuel Reserves

Advance

Increase the distance of Advance by 7%

Level 1

Fuel Reserves
1
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Refraction
5
Dampener

Dampener

Armor

Gain 450 Health.

Level 3

Dampener
3
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Crystal Capacitor
5
Items
Cauterize

Cauterize

Weapon

Your weapon shots reduce the effect of healing on your target by 30% for 1.5s.

Level 1

Cauterize
1
Rejuvenate

Rejuvenate

Armor

Receive 10% more healing from other players.

Level 1

Rejuvenate
1
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Master Riding
1
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 30%.

Level 1

Resilience
1

Loadouts by Popularity

49.95% W/L - 3,015 Matches
Nanotechnology

Nanotechnology

Emitter

While Emitter is active, heal for 150 Health each second.

Level 3

Nanotechnology
3
Air Cooled

Air Cooled

Advance

Activating Advance heals you for 160.

Level 2

Air Cooled
2
Dampener

Dampener

Armor

Gain 300 Health.

Level 2

Dampener
2
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Crystal Capacitor
5
Opulence

Opulence

Missile Launcher

Heal for 300 health when activating Missile Launcher.

Level 3

Opulence
3
50.05% W/L - 911 Matches
Warden

Warden

Emitter

Increases the duration of Emitter by 3s.

Level 3

Warden
3
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Refraction
3
Dampener

Dampener

Armor

Gain 450 Health.

Level 3

Dampener
3
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Crystal Capacitor
4
Opulence

Opulence

Missile Launcher

Heal for 200 health when activating Missile Launcher.

Level 2

Opulence
2
52.3% W/L - 870 Matches
Nanotechnology

Nanotechnology

Emitter

While Emitter is active, heal for 200 Health each second.

Level 4

Nanotechnology
4
Warden

Warden

Emitter

Increases the duration of Emitter by 2s.

Level 2

Warden
2
Regenerative Alloy

Regenerative Alloy

Emitter

While Emitter is active generate 10 ammo per second.

Level 2

Regenerative Alloy
2
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Refraction
5
No Chill

No Chill

Weapon

Increase your movement speed while firing by 10%

Level 2

No Chill
2
53.72% W/L - 860 Matches
Warden

Warden

Emitter

Increases the duration of Emitter by 1s.

Level 1

Warden
1
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Refraction
1
Metal March

Metal March

Missile Launcher

Gain 9% damage reduction for 2s after activating Missile Launcher.

Level 3

Metal March
3
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Crystal Capacitor
5
Opulence

Opulence

Missile Launcher

Heal for 500 health when activating Missile Launcher.

Level 5

Opulence
5
49.33% W/L - 819 Matches
Warden

Warden

Emitter

Increases the duration of Emitter by 1s.

Level 1

Warden
1
Fuel Reserves

Fuel Reserves

Advance

Increase the distance of Advance by 21%

Level 3

Fuel Reserves
3
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Refraction
3
Dampener

Dampener

Armor

Gain 450 Health.

Level 3

Dampener
3
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Crystal Capacitor
5

Popular Talents

1
Flux Generator

Flux Generator

Emitter

Increase Emitter's Shield Health by 1250.

Level 1

Flux Generator
47.74% W/L
48.44%
2
Rocket Barrage

Rocket Barrage

Missile Launcher

You may hold up to 3 charges of Missile Launcher.

Level 1

Rocket Barrage
49.27% W/L
46.94%
3
Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge, standing still causes Ruckus to jet upwards.

Level 1

Aerial Assault
46.68% W/L
4.62%

Popular Items

1
Haven

Haven

Armor

Reduce the Damage you take from Direct attacks by 7%.

Level 1

Haven
48.96% W/L
42.62%
2
Cauterize

Cauterize

Weapon

Your weapon shots reduce the effect of healing on your target by 30% for 1.5s.

Level 1

Cauterize
49.5% W/L
41.35%
3
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Life Rip
48.32% W/L
38.48%
4
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Chronos
49.86% W/L
27.49%
5
Rejuvenate

Rejuvenate

Armor

Receive 10% more healing from other players.

Level 1

Rejuvenate
50.3% W/L
20.98%

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