Recent Pro Builds

Loadouts by Popularity

45.22% W/L - 19,301 Matches
New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

New Purpose
1
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

A Broken Path
4
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Crimson Ascent
5
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Unified in Purpose
3
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

Inevitability
2
43.66% W/L - 6,637 Matches
New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

New Purpose
1
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Sharpened Resolve
3
Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

Broken Promises
4
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.

Level 4

Inevitability
4
Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Elegant Paring
3
50.93% W/L - 2,951 Matches
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

New Purpose
4
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

Sharpened Resolve
2
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Unified in Purpose
3
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

What May Come
5
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Otherworldly Tether
1
50% W/L - 2,758 Matches
New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

New Purpose
5
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Sharpened Resolve
3
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Unified in Purpose
1
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

What May Come
5
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Otherworldly Tether
1
48.87% W/L - 1,944 Matches
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

New Purpose
4
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Sharpened Resolve
5
The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

The Maw's Embrace
1
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

A Broken Path
4
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Unified in Purpose
1

Popular Talents

1
Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge.

Level 1

Relentless Presence
47.9% W/L
50.83%
2
Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Unyielding Pressure
46.74% W/L
42.42%
3
Deafening Silence

Deafening Silence

Obliteration

Obliteration now Silences enemies hit for 1.65s.

Level 1

Deafening Silence
45.47% W/L
6.75%

Popular Items

1
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Life Rip
47.49% W/L
63.29%
2
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Haven
48.94% W/L
51.12%
3
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Nimble
48.99% W/L
45.23%
4
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Chronos
48.46% W/L
39.91%
5
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 300 Health.

Level 1

Kill to Heal
49.75% W/L
33.81%

Top Community Build Guides

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