This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Astral Mark by 2s.
Increase the range at which you can use Void Grip by 10%.
Heal for 40 every 1s for 10s after applying Astral Mark.
Increase the duration of Astral Mark by 1.6s.
Increase the range of Astral Mark by 16%.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.
Increase your Movement Speed while casting Inferno Cannon by 40%.
Increase your maximum Health by 150.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.
Increase the duration of FrostFire Glide by 1s.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.
Increase your Movement Speed while casting Inferno Cannon by 40%.
Increase your maximum Health by 150.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.
Increase the duration of FrostFire Glide by 1s.
Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.
Increase your Movement Speed while casting Inferno Cannon by 40%.
Increase your maximum Health by 150.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.
Increase the duration of FrostFire Glide by 1s.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 25 for every percentage point of Ire consumed by abilities.
Reduce the Cooldown of Sanctuary by 0.6s.
Increase your maximum Health by 150.
Using an ability above Ire threshold Heals you for 300.
Heal for 280 for each enemy hit with Reckoning.
Gain 30% Lifesteal on your hits with Judgement.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.
Increase your Movement Speed while casting Inferno Cannon by 40%.
Increase your maximum Health by 150.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.
Increase the duration of FrostFire Glide by 1s.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Whirl by 40%.
Increase your Movement Speed by 11% while Billow is active.
Increase your maximum Health by 100.
Increase your Movement Speed by 30% for 3s after activating Counter.
Reduce the Cooldown of Whirl by 4s after using Billow.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.
Increase your Movement Speed while casting Inferno Cannon by 40%.
Increase your maximum Health by 150.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.
Increase the duration of FrostFire Glide by 1s.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 8% while at or below 40% Health.
Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.
Heal for 80 every 1s while Prowl is active.
Increase your maximum Health by 150.
Increase the Movement Speed bonus while using Prowl by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.
Increase your Movement Speed while casting Inferno Cannon by 40%.
Increase your maximum Health by 150.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.
Increase the duration of FrostFire Glide by 1s.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 25 for every percentage point of Ire consumed by abilities.
Reduce the Cooldown of Sanctuary by 0.6s.
Increase your maximum Health by 150.
Using an ability above Ire threshold Heals you for 300.
Heal for 280 for each enemy hit with Reckoning.
Gain 30% Lifesteal on your hits with Judgement.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Astral Mark by 2s.
Increase the range at which you can use Void Grip by 10%.
Heal for 40 every 1s for 10s after applying Astral Mark.
Increase the duration of Astral Mark by 1.6s.
Increase the range of Astral Mark by 16%.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 25 for every percentage point of Ire consumed by abilities.
Reduce the Cooldown of Sanctuary by 0.6s.
Increase your maximum Health by 150.
Using an ability above Ire threshold Heals you for 300.
Heal for 280 for each enemy hit with Reckoning.
Gain 30% Lifesteal on your hits with Judgement.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.
Increase your Movement Speed while casting Inferno Cannon by 40%.
Increase your maximum Health by 150.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.
Increase the duration of FrostFire Glide by 1s.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 25 for every percentage point of Ire consumed by abilities.
Reduce the Cooldown of Sanctuary by 0.6s.
Increase your maximum Health by 150.
Using an ability above Ire threshold Heals you for 300.
Heal for 280 for each enemy hit with Reckoning.
Gain 30% Lifesteal on your hits with Judgement.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.
Increase your Movement Speed while casting Inferno Cannon by 40%.
Increase your maximum Health by 150.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.
Increase the duration of FrostFire Glide by 1s.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 25 for every percentage point of Ire consumed by abilities.
Reduce the Cooldown of Sanctuary by 0.6s.
Increase your maximum Health by 150.
Using an ability above Ire threshold Heals you for 300.
Heal for 280 for each enemy hit with Reckoning.
Gain 30% Lifesteal on your hits with Judgement.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 25 for every percentage point of Ire consumed by abilities.
Reduce the Cooldown of Sanctuary by 0.6s.
Increase your maximum Health by 150.
Using an ability above Ire threshold Heals you for 300.
Heal for 280 for each enemy hit with Reckoning.
Gain 30% Lifesteal on your hits with Judgement.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Whirl by 40%.
Increase your Movement Speed by 11% while Billow is active.
Increase your maximum Health by 100.
Increase your Movement Speed by 30% for 3s after activating Counter.
Reduce the Cooldown of Whirl by 4s after using Billow.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.
Increase your Movement Speed while casting Inferno Cannon by 40%.
Increase your maximum Health by 150.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.
Increase the duration of FrostFire Glide by 1s.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.
Increase your Movement Speed while casting Inferno Cannon by 40%.
Increase your maximum Health by 150.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.
Increase the duration of FrostFire Glide by 1s.
Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.
Increase your Movement Speed while casting Inferno Cannon by 40%.
Increase your maximum Health by 150.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.
Increase the duration of FrostFire Glide by 1s.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.
Increase your Movement Speed while casting Inferno Cannon by 40%.
Increase your maximum Health by 150.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.
Increase the duration of FrostFire Glide by 1s.
Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.
Increase your Movement Speed while casting Inferno Cannon by 40%.
Increase your maximum Health by 150.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.
Increase the duration of FrostFire Glide by 1s.
Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.
Increase your Movement Speed while casting Inferno Cannon by 40%.
Increase your maximum Health by 150.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.
Increase the duration of FrostFire Glide by 1s.
Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.