This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the rate of Energy consumption while in Dragon Stance by 18%.
Generate 12.5% Energy after earning a Killing Blow with Skewer.
Heal for 800 after hitting at least one enemy with Skewer.
Reduce the time it takes to enter and exit Dragon Stance by 20%.
Gain 14% Lifesteal while in Dragon Stance.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the rate of Energy consumption while in Dragon Stance by 18%.
Generate 12.5% Energy after earning a Killing Blow with Skewer.
Heal for 800 after hitting at least one enemy with Skewer.
Reduce the time it takes to enter and exit Dragon Stance by 20%.
Gain 14% Lifesteal while in Dragon Stance.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Grumpy Bomb by 4s.
Heal for 300 for each enemy hit with Poppy Bomb.
Heal for 225 after using Poppy Bomb.
Increase your Movement Speed by 7% for 3s after using Grumpy Bomb.
Heal for 45 for each Sticky Bomb you Detonate.
Reduces the time it takes for Grumpy Bomb to explode by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the rate of Energy consumption while in Dragon Stance by 18%.
Generate 12.5% Energy after earning a Killing Blow with Skewer.
Heal for 800 after hitting at least one enemy with Skewer.
Reduce the time it takes to enter and exit Dragon Stance by 20%.
Gain 14% Lifesteal while in Dragon Stance.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Bomb by 3s.
Activating Fire Bomb heals you for 100 over 2s.
Increase your Movement Speed by 20% while Hunter's Mark is active.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase your Movement Speed by 24% for 4s after using Fire Bomb.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the rate of Energy consumption while in Dragon Stance by 18%.
Generate 12.5% Energy after earning a Killing Blow with Skewer.
Heal for 800 after hitting at least one enemy with Skewer.
Reduce the time it takes to enter and exit Dragon Stance by 20%.
Gain 14% Lifesteal while in Dragon Stance.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Bomb by 3s.
Activating Fire Bomb heals you for 100 over 2s.
Increase your Movement Speed by 20% while Hunter's Mark is active.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase your Movement Speed by 24% for 4s after using Fire Bomb.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the rate of Energy consumption while in Dragon Stance by 18%.
Generate 12.5% Energy after earning a Killing Blow with Skewer.
Heal for 800 after hitting at least one enemy with Skewer.
Reduce the time it takes to enter and exit Dragon Stance by 20%.
Gain 14% Lifesteal while in Dragon Stance.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the rate of Energy consumption while in Dragon Stance by 18%.
Generate 12.5% Energy after earning a Killing Blow with Skewer.
Heal for 800 after hitting at least one enemy with Skewer.
Reduce the time it takes to enter and exit Dragon Stance by 20%.
Gain 14% Lifesteal while in Dragon Stance.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Rend Soul by 1.75s.
Increase the Healing done by Rend Soul by 40%.
Increase your Ultimate charge rate by 14%.
Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.
Reduce the cast time of Shadow Travel by 10%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the rate of Energy consumption while in Dragon Stance by 18%.
Generate 12.5% Energy after earning a Killing Blow with Skewer.
Heal for 800 after hitting at least one enemy with Skewer.
Reduce the time it takes to enter and exit Dragon Stance by 20%.
Gain 14% Lifesteal while in Dragon Stance.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the rate of Energy consumption while in Dragon Stance by 18%.
Generate 12.5% Energy after earning a Killing Blow with Skewer.
Heal for 800 after hitting at least one enemy with Skewer.
Reduce the time it takes to enter and exit Dragon Stance by 20%.
Gain 14% Lifesteal while in Dragon Stance.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the rate of Energy consumption while in Dragon Stance by 18%.
Generate 12.5% Energy after earning a Killing Blow with Skewer.
Heal for 800 after hitting at least one enemy with Skewer.
Reduce the time it takes to enter and exit Dragon Stance by 20%.
Gain 14% Lifesteal while in Dragon Stance.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the rate of Energy consumption while in Dragon Stance by 18%.
Generate 12.5% Energy after earning a Killing Blow with Skewer.
Heal for 800 after hitting at least one enemy with Skewer.
Reduce the time it takes to enter and exit Dragon Stance by 20%.
Gain 14% Lifesteal while in Dragon Stance.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the rate of Energy consumption while in Dragon Stance by 18%.
Generate 12.5% Energy after earning a Killing Blow with Skewer.
Heal for 800 after hitting at least one enemy with Skewer.
Reduce the time it takes to enter and exit Dragon Stance by 20%.
Gain 14% Lifesteal while in Dragon Stance.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the rate of Energy consumption while in Dragon Stance by 18%.
Generate 12.5% Energy after earning a Killing Blow with Skewer.
Heal for 800 after hitting at least one enemy with Skewer.
Reduce the time it takes to enter and exit Dragon Stance by 20%.
Gain 14% Lifesteal while in Dragon Stance.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the rate of Energy consumption while in Dragon Stance by 18%.
Generate 12.5% Energy after earning a Killing Blow with Skewer.
Heal for 800 after hitting at least one enemy with Skewer.
Reduce the time it takes to enter and exit Dragon Stance by 20%.
Gain 14% Lifesteal while in Dragon Stance.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the rate of Energy consumption while in Dragon Stance by 18%.
Generate 12.5% Energy after earning a Killing Blow with Skewer.
Heal for 800 after hitting at least one enemy with Skewer.
Reduce the time it takes to enter and exit Dragon Stance by 20%.
Gain 14% Lifesteal while in Dragon Stance.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the rate of Energy consumption while in Dragon Stance by 18%.
Generate 12.5% Energy after earning a Killing Blow with Skewer.
Heal for 800 after hitting at least one enemy with Skewer.
Reduce the time it takes to enter and exit Dragon Stance by 20%.
Gain 14% Lifesteal while in Dragon Stance.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the rate of Energy consumption while in Dragon Stance by 18%.
Generate 12.5% Energy after earning a Killing Blow with Skewer.
Heal for 800 after hitting at least one enemy with Skewer.
Reduce the time it takes to enter and exit Dragon Stance by 20%.
Gain 14% Lifesteal while in Dragon Stance.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the rate of Energy consumption while in Dragon Stance by 18%.
Generate 12.5% Energy after earning a Killing Blow with Skewer.
Heal for 800 after hitting at least one enemy with Skewer.
Reduce the time it takes to enter and exit Dragon Stance by 20%.
Gain 14% Lifesteal while in Dragon Stance.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the rate of Energy consumption while in Dragon Stance by 18%.
Generate 12.5% Energy after earning a Killing Blow with Skewer.
Heal for 800 after hitting at least one enemy with Skewer.
Reduce the time it takes to enter and exit Dragon Stance by 20%.
Gain 14% Lifesteal while in Dragon Stance.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the rate of Energy consumption while in Dragon Stance by 18%.
Generate 12.5% Energy after earning a Killing Blow with Skewer.
Heal for 800 after hitting at least one enemy with Skewer.
Reduce the time it takes to enter and exit Dragon Stance by 20%.
Gain 14% Lifesteal while in Dragon Stance.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Grumpy Bomb by 4s.
Heal for 300 for each enemy hit with Poppy Bomb.
Heal for 225 after using Poppy Bomb.
Increase your Movement Speed by 7% for 3s after using Grumpy Bomb.
Heal for 45 for each Sticky Bomb you Detonate.
Reduces the time it takes for Grumpy Bomb to explode by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the rate of Energy consumption while in Dragon Stance by 18%.
Generate 12.5% Energy after earning a Killing Blow with Skewer.
Heal for 800 after hitting at least one enemy with Skewer.
Reduce the time it takes to enter and exit Dragon Stance by 20%.
Gain 14% Lifesteal while in Dragon Stance.