This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 120 every 1s while Prowl is active.
Heal for an additional 400 with Nine Lives.
Reduce the Cooldown of Nine Lives by 5s.
Increase your maximum Health by 50.
Heal for 70 after using Pounce.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 120 every 1s while Prowl is active.
Heal for an additional 400 with Nine Lives.
Reduce the Cooldown of Nine Lives by 5s.
Increase your maximum Health by 50.
Heal for 70 after using Pounce.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for an additional 240 with Nine Lives.
Increase your maximum Health by 200.
Reduce the Cooldown of Nine Lives by 4s.
Heal for 140 after using Pounce.
Heal for 80 every 1s while Prowl is active.
Pounce Executes targets at or below 35% Health.