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112
xPaku

EU - Updated 4 months ago

Most Played Champions
Season 6
Lillith
Support
4.18 KDA
16 / 14 / 85
2 - 1 (67%)
41m
Koga
Flanker
0.71 KDA
3 / 7 / 4
1 - 0 (100%)
9m
Rei
Support
1.67 KDA
2 / 6 / 16
1 - 0 (100%)
11m
Fernando
Front Line
1.26 KDA
13 / 17 / 17
1 - 1 (50%)
20m
Buck
Flanker
1.18 KDA
12 / 17 / 16
1 - 1 (50%)
19m
Player Stats
Totals
Matches
Played
21
Won
9
Lost
12
Player Kills
KDA
1.62
Kills
161
Deaths
170
Assists
228
Objectives
CPM
251
Credits
58,895
Objective Time
15m 8s
Damage
Player
879,068
Team Healing
260,705
Self Healing
151,476
Weapon
674,789
Shielding
109,965
Taken
871,564

Casual Queues

Normal: Siege
18 Games
1,443
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

3h 29m
playtime
44.44%
Win/Loss Ratio
1.75
kda
8
wins
47,441
Credits
227
CPM
145
kills
142
deaths
208
assists
800,308
damage
3,829
dpm
612,530
Weapon
729,041
taken
67,285
Shielding
260,705
healing
125,553
self healing
11m 2s
objective time
10
losses
Normal: Onslaught
2 Games
1,279
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

19m
playtime
0%
Win/Loss Ratio
0.66
kda
 
wins
8,549
Credits
450
CPM
8
kills
25
deaths
17
assists
59,754
damage
3,145
dpm
45,705
Weapon
115,704
taken
42,680
Shielding
0
healing
23,885
self healing
4m 6s
objective time
2
losses
Normal: Team Deathmatch
1 Games
1,735
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

7m
playtime
100%
Win/Loss Ratio
3.17
kda
1
wins
2,905
Credits
415
CPM
8
kills
3
deaths
3
assists
19,006
damage
2,715
dpm
16,554
Weapon
26,819
taken
0
Shielding
0
healing
2,038
self healing
0s
objective time
 
losses
Recently Played
April 14th - May 14th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches