This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 20% Lifesteal.
Hitting an enemy with a weapon shot has a 12% chance to not consume Ammo.
Increase Deflector Shield's Health by 250.
Increase the duration of Deflector Shield by 2.4000000000000004s.
Reduce your weapon recoil by 80% while using Precision Sights.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Every Soul Charge you detonate generates 2 Ammo.
Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.
Reduce the Cooldown of Rend Soul by 1.0499999999999998s.
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Increase your Ultimate charge rate by 28%.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.
Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.
Heal for 240 for each enemy hit with Obliteration.
Increase your maximum Health by 50.
Consuming Darkness stacks Heals you for an additional 30 per stack.
Obliteration now Silences enemies hit for 1.65s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage your other allies take by 15% while they are within 35 units of the middle wall segment of your Sanctuary.
Using an ability above Ire threshold Heals you for 300.
Increase the time until Ire starts to decay by 1s.
Reduce the Cooldown of Sanctuary by 1.2s after using Reckoning.
Increase your maximum Health by 300.
Gain 30% Lifesteal on your hits with Judgement.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.
Heal for 180 for each enemy hit with Obliteration.
Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.
Increase the Healing received from Dark Siphon by 200 health.
Obliteration now Silences enemies hit for 1.65s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Deflector Shield by 2.4000000000000004s.
Gain 16% Lifesteal.
Increase Deflector Shield's Health by 250.
Reduce your weapon recoil by 100% while using Precision Sights.
Reduce the Cooldown of Sensor Drone by 0.08s for every enemy hit while Precision Sights is active.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.
Heal for 180 for each enemy hit with Obliteration.
Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.
Increase the Healing received from Dark Siphon by 200 health.
Obliteration now Silences enemies hit for 1.65s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.
Heal for 180 for each enemy hit with Obliteration.
Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.
Increase the Healing received from Dark Siphon by 200 health.
Obliteration now Silences enemies hit for 1.65s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.
Heal for 180 for each enemy hit with Obliteration.
Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.
Increase the Healing received from Dark Siphon by 200 health.
Obliteration now Silences enemies hit for 1.65s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.
Heal for 180 for each enemy hit with Obliteration.
Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.
Increase the Healing received from Dark Siphon by 200 health.
Obliteration now Silences enemies hit for 1.65s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.
Heal for 180 for each enemy hit with Obliteration.
Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.
Increase the Healing received from Dark Siphon by 200 health.
Obliteration now Silences enemies hit for 1.65s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Deflector Shield by 2.4000000000000004s.
Reduce the Cooldown of Sensor Drone by 0.08s for every enemy hit while Precision Sights is active.
Gain 20% Lifesteal.
Reduce your weapon recoil by 60% while using Precision Sights.
Increase Deflector Shield's Health by 375.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.
Generate 5 Ammo after activating Commander's Grab.
Increase your maximum Health by 300.
Reduce the Cooldown of Battle Shout by 1.7999999999999998s.
Reduce your active Cooldowns by 32% after getting an Elimination.
Targets hit by Commander's Grab are Stunned for an additional 1.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.
Heal for 180 for each enemy hit with Obliteration.
Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.
Increase the Healing received from Dark Siphon by 200 health.
Obliteration now Silences enemies hit for 1.65s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.
Heal for 180 for each enemy hit with Obliteration.
Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.
Increase the Healing received from Dark Siphon by 200 health.
Obliteration now Silences enemies hit for 1.65s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 10% after getting an Elimination.
Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.
Increase the duration of Siege Shield by 2.4s.
Heal for 450 over 2s for each enemy hit by Kinetic Burst.
Reduce the Cooldown of Siege Shield by 3.2s.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.
Heal for 180 for each enemy hit with Obliteration.
Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.
Increase the Healing received from Dark Siphon by 200 health.
Obliteration now Silences enemies hit for 1.65s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.
Heal for 180 for each enemy hit with Obliteration.
Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.
Increase the Healing received from Dark Siphon by 200 health.
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.
Heal for 180 for each enemy hit with Obliteration.
Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.
Increase the Healing received from Dark Siphon by 200 health.
Obliteration now Silences enemies hit for 1.65s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Every Soul Charge you detonate generates 2 Ammo.
Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.
Reduce the Cooldown of Rend Soul by 1.0499999999999998s.
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Increase your Ultimate charge rate by 28%.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.
Heal for 180 for each enemy hit with Obliteration.
Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.
Increase the Healing received from Dark Siphon by 200 health.
Obliteration now Silences enemies hit for 1.65s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 10% after getting an Elimination.
Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.
Increase the duration of Siege Shield by 2.4s.
Heal for 450 over 2s for each enemy hit by Kinetic Burst.
Reduce the Cooldown of Siege Shield by 3.2s.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.
Heal for 180 for each enemy hit with Obliteration.
Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.
Increase the Healing received from Dark Siphon by 200 health.
Obliteration now Silences enemies hit for 1.65s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.
Heal for 180 for each enemy hit with Obliteration.
Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.
Increase the Healing received from Dark Siphon by 200 health.
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 300.
Increase the duration of Siege Shield by 1.2s.
Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.
Reduce the Cooldown of Siege Shield by 1.6s.
Gain 40% Lifesteal.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.