This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Reduce the Cooldown of Thrust by 1.2s for each enemy hit with Fire Spit.
Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.
Restore 30% of your maximum Booster fuel after using Thrust.
Increase your Reload Speed by 40% for 3s after hitting an enemy with your weapon.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing you receive by 28% while at or below 50% Health.
Reduce your damage taken by 3% for 2s after Magic Barrier ends.
Reduce your active Cooldowns by 30% after getting an Elimination.
Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.
Increase your maximum Health by 150.
Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nade Launcher by 1.5s.
Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Reduce the damage you deal to yourself with Fire Bomb by 20%.
Reduce your active Cooldowns by 50% after getting an Elimination.
Reduce the Cooldown of Fire Bomb by 3s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nade Launcher by 1.5s.
Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Reduce the damage you deal to yourself with Fire Bomb by 20%.
Reduce your active Cooldowns by 50% after getting an Elimination.
Reduce the Cooldown of Fire Bomb by 3s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nade Launcher by 1.5s.
Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Reduce the damage you deal to yourself with Fire Bomb by 20%.
Reduce your active Cooldowns by 50% after getting an Elimination.
Reduce the Cooldown of Fire Bomb by 3s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nade Launcher by 1.5s.
Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Reduce the damage you deal to yourself with Fire Bomb by 20%.
Reduce your active Cooldowns by 50% after getting an Elimination.
Reduce the Cooldown of Fire Bomb by 3s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Void Grip by 4.8s.
Increase the range of Astral Mark by 12%.
Heal for 40 every 1s for 10s after applying Astral Mark.
Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.
Reduce the Cooldown of Astral Mark by 1.2000000000000002s.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nade Launcher by 1.5s.
Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Reduce the damage you deal to yourself with Fire Bomb by 20%.
Reduce your active Cooldowns by 50% after getting an Elimination.
Reduce the Cooldown of Fire Bomb by 3s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing you receive by 28% while at or below 50% Health.
Reduce your damage taken by 3% for 2s after Magic Barrier ends.
Reduce your active Cooldowns by 30% after getting an Elimination.
Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.
Increase your maximum Health by 150.
Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nade Launcher by 1.5s.
Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Reduce the damage you deal to yourself with Fire Bomb by 20%.
Reduce your active Cooldowns by 50% after getting an Elimination.
Reduce the Cooldown of Fire Bomb by 3s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nade Launcher by 1.5s.
Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Reduce the damage you deal to yourself with Fire Bomb by 20%.
Reduce your active Cooldowns by 50% after getting an Elimination.
Reduce the Cooldown of Fire Bomb by 3s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Flutter by 1.7999999999999998s.
Generate 1 Ammo after activating Flutter.
Reduce your damage taken by 25% for 3s after activating Flutter.
Reduce your active Cooldowns by 40% after getting an Elimination.
Generate 1 Ammo after using Seedling.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nade Launcher by 1.5s.
Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Reduce the damage you deal to yourself with Fire Bomb by 20%.
Reduce your active Cooldowns by 50% after getting an Elimination.
Reduce the Cooldown of Fire Bomb by 3s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nade Launcher by 1.5s.
Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Reduce the damage you deal to yourself with Fire Bomb by 20%.
Reduce your active Cooldowns by 50% after getting an Elimination.
Reduce the Cooldown of Fire Bomb by 3s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nade Launcher by 1.5s.
Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Reduce the damage you deal to yourself with Fire Bomb by 20%.
Reduce your active Cooldowns by 50% after getting an Elimination.
Reduce the Cooldown of Fire Bomb by 3s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% while using Iron Sights.
Increase your maximum Health by 50.
Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.
Gain 25% Lifesteal while using Iron Sights.
Reduce the time it takes to bring up Iron Sights by 30%.
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nade Launcher by 1.5s.
Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Reduce the damage you deal to yourself with Fire Bomb by 20%.
Reduce your active Cooldowns by 50% after getting an Elimination.
Reduce the Cooldown of Fire Bomb by 3s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing you receive by 28% while at or below 50% Health.
Reduce your damage taken by 3% for 2s after Magic Barrier ends.
Reduce your active Cooldowns by 30% after getting an Elimination.
Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.
Increase your maximum Health by 150.
Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nade Launcher by 1.5s.
Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Reduce the damage you deal to yourself with Fire Bomb by 20%.
Reduce your active Cooldowns by 50% after getting an Elimination.
Reduce the Cooldown of Fire Bomb by 3s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Void Grip by 4.8s.
Increase the range of Astral Mark by 12%.
Heal for 40 every 1s for 10s after applying Astral Mark.
Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.
Reduce the Cooldown of Astral Mark by 1.2000000000000002s.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nade Launcher by 1.5s.
Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Reduce the damage you deal to yourself with Fire Bomb by 20%.
Reduce your active Cooldowns by 50% after getting an Elimination.
Reduce the Cooldown of Fire Bomb by 3s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 240 every 1s for 3s after activating Stasis Field.
Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.
Increase your Healing received by 18% while Stasis Field is active.
Increase your maximum Health by 450.
Generate 1 Ammo after hitting a fully-charged weapon shot.
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing you receive by 28% while at or below 50% Health.
Reduce your damage taken by 3% for 2s after Magic Barrier ends.
Reduce your active Cooldowns by 30% after getting an Elimination.
Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.
Increase your maximum Health by 150.
Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nade Launcher by 1.5s.
Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Reduce the damage you deal to yourself with Fire Bomb by 20%.
Reduce your active Cooldowns by 50% after getting an Elimination.
Reduce the Cooldown of Fire Bomb by 3s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nade Launcher by 1.5s.
Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Reduce the damage you deal to yourself with Fire Bomb by 20%.
Reduce your active Cooldowns by 50% after getting an Elimination.
Reduce the Cooldown of Fire Bomb by 3s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.