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61
RollingThunderZ

NA - Updated 5 months ago

Most Played Champions
Season 6
Moji
Flanker
1.66 KDA
44 / 38 / 38
2 - 2 (50%)
48m
Buck
Flanker
2.25 KDA
12 / 8 / 12
1 - 0 (100%)
10m
Ruckus
Front Line
2.2 KDA
6 / 5 / 10
1 - 0 (100%)
10m
Inara
Front Line
4.5 KDA
3 / 2 / 12
1 - 0 (100%)
11m
Seris
Support
6 KDA
2 / 2 / 20
1 - 0 (100%)
10m
Player Stats
Totals
Matches
Played
11
Won
6
Lost
5
Player Kills
KDA
1.6
Kills
76
Deaths
81
Assists
108
Objectives
CPM
321
Credits
37,513
Objective Time
18m 41s
Damage
Player
519,189
Team Healing
87,190
Self Healing
145,463
Weapon
486,185
Shielding
168,590
Taken
687,047

Casual Queues

Normal: Siege
7 Games
1,472
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

1h 21m
playtime
42.86%
Win/Loss Ratio
1.48
kda
3
wins
18,734
Credits
231
CPM
48
kills
55
deaths
67
assists
319,536
damage
3,945
dpm
306,303
Weapon
446,342
taken
134,107
Shielding
84,028
healing
86,044
self healing
8m 37s
objective time
4
losses
Normal: Onslaught
4 Games
1,740
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

36m
playtime
75%
Win/Loss Ratio
1.87
kda
3
wins
18,779
Credits
522
CPM
28
kills
26
deaths
41
assists
199,653
damage
5,546
dpm
179,882
Weapon
240,705
taken
34,483
Shielding
3,162
healing
59,419
self healing
10m 4s
objective time
1
losses
Recently Played
May 16th - June 15th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches