This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.
Increase the Health of Shell Shield by 400.
Reduce your damage taken by 10% for 2s after hitting an enemy with Dredge Anchor.
Heal for 220 every 1s while Shell Shield is active.
Increase your Healing received from other players by 12% while at or below 50% Health.
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% while Rune of Travel is active.
Heal for 400 after Teleporting to your Rune of Travel.
Increase your maximum Health by 100
Gain 10% Lifesteal while Overcharge is active.
Increase the duration of Rune of Travel by 2s.
Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce damage taken by 12% while using Hustle.
Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.
Increase your Movement Speed after deactivating Hustle by 10% for 1.5s.
Reduce the Cooldown of Frag Grenade by 0.4s every 1s while Hustle is active.
Regenerate 10 Ammo every 1s while using Hustle.
Increase the radius of Frag Grenade's explosion by 40%.