Player Avatar
391
MythrilDwarf

NA - Updated 16 hours ago

Most Played Champions
Season 5
Dredge
Damage
1.66 KDA
386 / 322 / 294
29 - 21 (58%)
7h 07m
Tyra
Damage
1.8 KDA
319 / 309 / 476
22 - 19 (54%)
7h 03m
Fernando
Front Line
1.58 KDA
150 / 180 / 268
16 - 8 (67%)
4h 28m
Seris
Support
2.92 KDA
42 / 67 / 307
14 - 5 (74%)
3h 03m
Yagorath
Front Line
1.84 KDA
111 / 139 / 290
14 - 9 (61%)
4h 07m
Player Stats
Totals
Matches
Played
253
Won
137
Lost
116
Player Kills
KDA
1.59
Kills
1,331
Deaths
1,681
Assists
2,674
Objectives
CPM
326
Credits
790,027
Objective Time
268m 35s
Damage
Player
10,085,189
Team Healing
3,868,242
Self Healing
2,614,709
Weapon
6,255,295
Shielding
2,424,098
Taken
12,903,018

Casual Queues

Normal: Siege
134 Games
1,550
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

25h 51m
playtime
51.49%
Win/Loss Ratio
1.54
kda
69
wins
376,212
Credits
243
CPM
716
kills
953
deaths
1,494
assists
6,326,501
damage
4,079
dpm
3,941,046
Weapon
8,557,263
taken
1,829,973
Shielding
2,092,356
healing
1,490,493
self healing
207m 28s
objective time
65
losses
Normal: Onslaught
38 Games
1,620
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

6h 5m
playtime
50%
Win/Loss Ratio
1.6
kda
19
wins
169,497
Credits
464
CPM
224
kills
271
deaths
417
assists
1,426,827
damage
3,909
dpm
853,198
Weapon
1,742,302
taken
407,138
Shielding
849,352
healing
394,007
self healing
61m 7s
objective time
19
losses
Normal: Team Deathmatch
81 Games
1,638
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

8h 28m
playtime
60.49%
Win/Loss Ratio
1.69
kda
49
wins
244,318
Credits
481
CPM
391
kills
457
deaths
763
assists
2,331,861
damage
4,590
dpm
1,461,051
Weapon
2,603,453
taken
186,987
Shielding
926,534
healing
730,209
self healing
0s
objective time
32
losses
Recently Played
April 16th - May 16th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches

Normal: Siege - 17 hours ago
11m
+10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+253 SR
View Match
4 / 4 / 8
2 KDA
Io
Level 48 / 2,654G
Moonlight Garden

Moonlight Garden

Weapon

Generate 10% Moonlight for each enemy hit with Light Bow.

Level 5

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Full Moon

Full Moon

Lunar Leap

Gain a 300-Health Shield for 3s after activating Lunar Leap.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Normal: Team Deathmatch - 17 hours ago
4m
+9
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+24 SR
View Match
1 / 1 / 4
3 KDA
Octavia
Level 48 / 1,685G
Overwhelming Force

Overwhelming Force

Generate 10% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Tactical Fire

Tactical Fire

Weapon

Generate 3 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Normal: Team Deathmatch - 17 hours ago
7m
+10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+37 SR
View Match
4 / 5 / 8
1.6 KDA
Octavia
Level 48 / 3,440G
Overwhelming Force

Overwhelming Force

Generate 10% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Tactical Fire

Tactical Fire

Weapon

Generate 3 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Normal: Siege - 16 hours ago
10m
-11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-75 SR
View Match
2 / 10 / 3
0.35 KDA
Grohk
Level 48 / 1,880G
Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 3s.

Level 5

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 8%.

Level 1

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Your weapon shots reduce the Cooldown of Shock Pulse by 0.5s and Shock Pulse chains 4 additional times.

Level 1

Normal: Siege - 17 hours ago
13m
-10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-264 SR
View Match
1 / 8 / 13
0.94 KDA
Ying
Level 48 / 2,239G
Mesmerism

Mesmerism

Illusion

Generate 4 Ammo after activating Illusion.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 60% of their maximum Health after activating Shatter.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 32% during Shatter.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

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