This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.
Heal for 20 for every percentage point of Ire consumed by abilities.
Using an ability above Ire threshold Heals you for 300.
Heal for 140 for each enemy hit with Reckoning.
Gain 30% Lifesteal on your hits with Judgement.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20%.
Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.
Reduce the Cooldown of Gourd by 2.4000000000000004s.
Increase your movement speed by 16% for 3s after using Slither.
Reduce the Cooldown of Slither by 1.7999999999999998s.
Tossing your snake after reloading is faster and deals an additional 500 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20%.
Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.
Reduce the Cooldown of Gourd by 2.4000000000000004s.
Increase your movement speed by 16% for 3s after using Slither.
Reduce the Cooldown of Slither by 1.7999999999999998s.
Tossing your snake after reloading is faster and deals an additional 500 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20%.
Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.
Reduce the Cooldown of Gourd by 2.4000000000000004s.
Increase your movement speed by 16% for 3s after using Slither.
Reduce the Cooldown of Slither by 1.7999999999999998s.
Tossing your snake after reloading is faster and deals an additional 500 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20%.
Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.
Reduce the Cooldown of Gourd by 2.4000000000000004s.
Increase your movement speed by 16% for 3s after using Slither.
Reduce the Cooldown of Slither by 1.7999999999999998s.
Tossing your snake after reloading is faster and deals an additional 500 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20%.
Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.
Reduce the Cooldown of Gourd by 2.4000000000000004s.
Increase your movement speed by 16% for 3s after using Slither.
Reduce the Cooldown of Slither by 1.7999999999999998s.
Tossing your snake after reloading is faster and deals an additional 500 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Gourd by 4s.
Increase the travel distance of Slither by 10%.
Increase the Projectile Speed of Gourd by 10%.
Heal for 45 every 1s while Healing an ally with Mending Spirits.
Generate 0.25% Ultimate charge every 1s for 5s after hitting an ally with Mending Spirits.
Mending Spirits immediately Heals your target for an additional 350.