This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 10% for 3s after hitting an enemy with Blitz Upper.
Heal for 300 after Teleporting to your Rune of Travel.
Reduce your damage taken by 15% while at or below 40% Health.
Reduce the Cooldown of Overcharge by 2s.
Gain 20% Lifesteal while Overcharge is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the recoil of your Pistol by 30%.
Increase your Movement Speed by 10% for 2s after entering Stealth.
Increase your Reload Speed by 10% while Stealth is active.
Increase the maximum Ammo count of both your weapons by 3.
Reduce the maximum inaccuracy of your Pistol by 40%.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 56% after getting an Elimination.
Increase your Reload Speed by 40%.
Increase your Movement Speed by 6% for 4s after getting an Elimination.
Increase the travel distance of Whirl by 16%.
Increase your Movement Speed by 44% while Billow is active.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 84 every 1s while Earthen Guard is active.
Reduce the Cooldown of Warder's Field by 4s.
Reduce your damage taken by 20% while standing in Warder's Field.
Heal for 66 every 1s while standing in Warder's Field.
Increase your maximum Health by 150.
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 50% Lifesteal.
Reduce the Cooldown of Kinetic Burst by 0.6s.
Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.
Reduce the Cooldown of Siege Shield by 2.4000000000000004s.
Reduce your active Cooldowns by 30% after getting an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 40 every 1s for 10s after applying Astral Mark.
Increase your air control while using Stellar Wind by 14%.
Reduce the Cooldown of Astral Mark by 2s.
Increase the range of Astral Mark by 20%.
Increase the duration of Astral Mark by 1.2000000000000002s.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 84 every 1s while Earthen Guard is active.
Reduce the Cooldown of Warder's Field by 4s.
Reduce your damage taken by 20% while standing in Warder's Field.
Heal for 66 every 1s while standing in Warder's Field.
Increase your maximum Health by 150.
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% while using Iron Sights.
Generate 18 Ammo for each enemy hit with Frag Grenade.
Increase your maximum Health by 100.
Gain 10% Lifesteal while using Iron Sights.
Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Mana generation of Frost Bomb by 75%.
FrostFire Glide travels 5% faster.
Increase your maximum Health by 100.
Gain a 200-health Shield for 3s after dropping to or below 50% Health.
Increase the Projectile Speed of Frost Bomb by 30%.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Hunter's Mark by 1.7999999999999998s.
Activating Fire Bomb heals you for 100 over 2s.
Reduce your active Cooldowns by 20% after getting an Elimination.
Reduce the Cooldown of Hunter’s Mark by 4s.
Increase your Movement Speed by 25% while Hunter's Mark is active.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Poison Bolts by 4s.
Heal for 125 over 2s while in Smoke Screen.
Increase your Movement Speed by 5% while Hidden is active.
Increase your Movement Speed by 40% for 4s after getting an Elimination.
You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 140 every 1s while channeling Restore Soul.
Increase your Movement Speed by 24% while Shadow Travel is active.
Increase the Healing done by Rend Soul by 24%.
Increase your maximum Health by 100.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 50% Lifesteal.
Reduce the Cooldown of Kinetic Burst by 0.6s.
Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.
Reduce the Cooldown of Siege Shield by 2.4000000000000004s.
Reduce your active Cooldowns by 30% after getting an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 25% Lifesteal.
Increase your jump height by 12% while using Stellar Wind.
Increase your air control while using Stellar Wind by 28%.
Increase your maximum Ammo by 30%.
Increase your Reload Speed by 20%.
Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the recoil of your Pistol by 30%.
Increase your Movement Speed by 10% for 2s after entering Stealth.
Increase your Reload Speed by 10% while Stealth is active.
Increase the maximum Ammo count of both your weapons by 3.
Reduce the maximum inaccuracy of your Pistol by 40%.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Activating Fire Bomb heals you for 300 over 2s.
Reduce the damage you deal to yourself with Fire Bomb by 60%.
Generate 6 Ammo after getting an Elimination.
Reduce the Cooldown of Fire Bomb by 2.4s.
Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Activating Fire Bomb heals you for 300 over 2s.
Reduce the damage you deal to yourself with Fire Bomb by 60%.
Generate 6 Ammo after getting an Elimination.
Reduce the Cooldown of Fire Bomb by 2.4s.
Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Booster fuel capacity by 40%.
Increase your maximum Health by 100.
Restore 20% of your maximum Booster fuel after using Thrust.
Reduce the Cooldown of Thrust by 100% after dropping to or below 40% Health.
Consume 45% less Booster fuel for 5s after using Thrust.
Increase your Movement Speed while using your Booster.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the recoil of your Pistol by 30%.
Increase your Movement Speed by 10% for 2s after entering Stealth.
Increase your Reload Speed by 10% while Stealth is active.
Increase the maximum Ammo count of both your weapons by 3.
Reduce the maximum inaccuracy of your Pistol by 40%.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Poison Bolts by 4s.
Heal for 125 over 2s while in Smoke Screen.
Increase your Movement Speed by 5% while Hidden is active.
Increase your Movement Speed by 40% for 4s after getting an Elimination.
You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 84 every 1s while Earthen Guard is active.
Reduce the Cooldown of Warder's Field by 4s.
Reduce your damage taken by 20% while standing in Warder's Field.
Heal for 66 every 1s while standing in Warder's Field.
Increase your maximum Health by 150.
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range at which you can use Void Grip by 50%.
Reduce your damage taken by 10% while Stellar Wind is active.
Increase your air control while using Stellar Wind by 28%.
Increase your jump height by 12% while using Stellar Wind.
Reduce the Cooldown of Void Grip by 6s.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Activating Fire Bomb heals you for 300 over 2s.
Reduce the damage you deal to yourself with Fire Bomb by 60%.
Generate 6 Ammo after getting an Elimination.
Reduce the Cooldown of Fire Bomb by 2.4s.
Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Blossom by 2s.
Increase the range of Vine by 20%.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase your maximum Health by 75.
Increase the radius of Blossom by 20%.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the recoil of your Pistol by 30%.
Increase your Movement Speed by 10% for 2s after entering Stealth.
Increase your Reload Speed by 10% while Stealth is active.
Increase the maximum Ammo count of both your weapons by 3.
Reduce the maximum inaccuracy of your Pistol by 40%.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.