This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Tendril by 2.4s after hitting an enemy with Dark Siphon.
Increase your Movement Speed by 10% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Generate 4% Ultimate charge for each enemy hit by Obliteration.
Reduce the cooldown of Tendril by 1.7999999999999998s.
Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.
Tendril gains a second charge, but its Cooldown is increased by 2s.