This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
While Deflector Shield is active 16% of damage dealt to you is instead dealt to the Shield.
Increase your Movement Speed by 8%.
Increase the duration of Deflector Shield by 3.2s.
Heal for 80 every 1s while Deflector Shield is active.
Increase Deflector Shield's Health by 375.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 9% for 2s after using Missile Launcher.
Heal for 150 every 1s while Emitter is active.
Reduce your damage taken by 9% for 3s after activating Advance.
Reduce the Cooldown of Emitter by 3s.
Increase the duration of Emitter by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Battle Shout by 1.2s.
Increase your maximum Health by 450.
Increase the recharge rate of your Bulwark by 24%.
Increase the Health of your Bulwark by 400.
Increase your Healing received by 24% while your Bulwark is active.
Targets hit by Commander's Grab are Stunned for an additional 1.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 15 Ammo every 1s while Emitter is active.
Increase your Reload Speed by 30%.
Increase the duration of Emitter by 3s.
Reduce the Cooldown of Emitter by 3s.
Heal for 150 every 1s while Emitter is active.
Increase the radius of Missile Launcher's explosions by 66%.