This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.
Heal for 80 every 1s for 3s after activating Stasis Field.
Increase your Healing received by 24% while Stasis Field is active.
Increase your maximum Health by 150.
Increase your Healing received from others by 25% while at or below 50% Health.
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.