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luanvenancio

EU - Updated 8 days ago

Normal: Onslaught - 8 days ago
10m
+43
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+148 SR
View Match
4 / 9 / 1
0.5 KDA
Drogoz
Level 34 / 3,773G
Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 60%.

Level 4

Propel

Propel

Thrust

Restore 10% of your maximum Booster fuel after using Thrust.

Level 1

Bask

Bask

Salvo

Heal for 105 for each enemy hit by your Salvo rockets.

Level 3

Hyper Boost

Hyper Boost

Salvo

Restore 12% of your Booster fuel each time Salvo hits an enemy.

Level 3

Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 1s each time Salvo hits an enemy with its rockets.

Level 4

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Normal: Onslaught - 8 days ago
8m
+79
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+250 SR
View Match
4 / 6 / 13
1.75 KDA
Vivian
Level 34 / 3,268G
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 125.

Level 1

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.

Level 4

Runic Ammunition

Runic Ammunition

Weapon

Gain 16% Lifesteal.

Level 4

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.

Level 1

Suspect Everyone

Suspect Everyone

Armor

The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.

Level 1

Ranked: Competitive - 8 days ago
15m
+23
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+254 SR
View Match
1 / 10 / 8
0.5 KDA
Torvald
Level 34 / 3,603G
Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 300.

Level 2

Timeshaper

Timeshaper

Protection

Generate 10 Ammo for the target of your Protection.

Level 5

Hearthwarder

Hearthwarder

Protection

Generate 150 Shield after using Protection.

Level 2

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Ranked: Competitive - 9 days ago
16m
+82
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+285 SR
View Match
2 / 12 / 14
0.75 KDA
Fernando
Level 34 / 3,826G
Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Ranked: Competitive - 10 days ago
7m
+30
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+47 SR
View Match
2 / 2 / 7
2.75 KDA
Ruckus
Level 34 / 2,223G
Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Countermeasure

Countermeasure

Armor

Gain a 300-Health Shield for 4s after dropping to or below 30% Health.

Level 2

Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 21%.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Ranked: Competitive - 10 days ago
9m
+37
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+114 SR
View Match
7 / 3 / 15
4.83 KDA
Ruckus
Level 34 / 2,775G
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 7%.

Level 1

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Normal: Siege - 4 months ago
14m
-46
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-150 SR
View Match
4 / 12 / 12
0.83 KDA
Ruckus
Level 34 / 3,323G
Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Countermeasure

Countermeasure

Armor

Gain a 300-Health Shield for 4s after dropping to or below 30% Health.

Level 2

Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 21%.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1