This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting a player with Revolver Heals you for 45.
Generate 3 Ammo after activating Reversal.
Increase the distance of each Nether Step dash by 25%.
Heal for 60 after hitting at least one enemy with Defiance.
Heal for 80 after activating Nether Step.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Emitter by 5s.
Reduce your damage taken by 9% for 2s after using Missile Launcher.
Increase your maximum Health by 450.
Increase your Movement Speed while firing by 5%.
Increase the duration of Emitter by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 3 Ammo after activating Combat Trance.
Increase your maximum Health by 150.
Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.
Reduce the Cooldown of Crouching Tigron by 1.2000000000000002s for each enemy hit by Heavy Blade.
Gain a 180-Health Shield for 4s after activating Combat Trance.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 4.
Gain a 150-Health Shield for 3s after activating Crouching Tigron.
Generate 3 Ammo after activating Combat Trance.
Reduce the Cooldown of Heavy Blade by 1.2s.
Hitting enemies with Bladed Chakrams Heals you for 60.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 4.
Gain a 150-Health Shield for 3s after activating Crouching Tigron.
Generate 3 Ammo after activating Combat Trance.
Reduce the Cooldown of Heavy Blade by 1.2s.
Hitting enemies with Bladed Chakrams Heals you for 60.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Emitter by 5s.
Reduce your damage taken by 9% for 2s after using Missile Launcher.
Increase your maximum Health by 450.
Increase your Movement Speed while firing by 5%.
Increase the duration of Emitter by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 4.
Gain a 150-Health Shield for 3s after activating Crouching Tigron.
Generate 3 Ammo after activating Combat Trance.
Reduce the Cooldown of Heavy Blade by 1.2s.
Hitting enemies with Bladed Chakrams Heals you for 60.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Regenerate 2 Ammo every 1s while using Nullify.
Generate 8 Ammo for the target of your Protection.
Reduce your active Cooldowns by 24% after getting an Elimination.
Gain a 300-Health Shield after getting an Elimination.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.