This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Grumpy Bomb by 4s.
Increase your Reload Speed by 4% for 3s after using Detonate.
Increase your Movement Speed by 5.5% for 3s after hitting at least one enemy with Detonate.
Reduce your active Cooldowns by 32% after getting an Elimination.
Increase your maximum Ammo by 3.
Reduces the time it takes for Grumpy Bomb to explode by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 4 credits for each enemy Champion hit with Rogue's Tempo.
Reduce the Cooldown of Deadly Momentum by 3s after hitting at least one enemy with Rogue's Tempo.
Increase the travel distance of Deadly Momentum by 10%.
Generate 9 Ammo after hitting at least one enemy with Rogue's Tempo.
Increase your Reload Speed by 35% for 3s after hitting an enemy with War.
Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of your Protection target by 50% for 2s.
Increase your maximum Health by 150.
Reduce your active Cooldowns by 24% after getting an Elimination.
Reduce the Cooldown of Recharge by 0.4s.
Generate 10 Ammo for the target of your Protection.
Increase the damage done by allies by 10% while they are Shielded by Protection.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Increase your Ultimate charge rate by 21%.
Heal for 210 every 1s while channeling Restore Soul.
Reduce the cast time of Shadow Travel by 20%.
Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 44% while Billow is active.
Increase your Movement Speed by 18% for 4s after getting an Elimination.
Increase your maximum Health by 100.
Heal for 400 after using Counter.
Increase the travel distance of Whirl by 16%.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Harpoon by 6s.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.
Hitting yourself with Broadside now applies a Knockback of 150.
Gain a 300-Health Shield after dropping to or below 50% Health.
Heal for 200 every 1s while standing near a Shortcut.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce scope-in and scope-out time by 40%.
Increase your maximum Health by 150.
Increase the range of Oppressor Mine beams by 40%.
Heal for 30% of your maximum Health after Teleporting with Transporter.
Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.44999999999999996s.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 15%.
Reduce the Cooldown of Rapid Shot by 1.7999999999999998s.
Increase your Movement Speed by 14% for 3s after using Withdraw.
Reduce the Movement Speed penalty while drawing your Longbow by 60%.
Reduce your active Cooldowns by 20% when you get an Elimination.
Increase the rate at which your Longbow charges by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4 Ammo after activating Nether Step.
Reduce the Cooldown of Nether Step by 2.4s after hitting an enemy with Defiance.
Increase the distance of each Nether Step dash by 15%.
Hitting a player with Revolver Heals you for 60.
Reduce all active Cooldowns by 20% after getting an Elimination.
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum acid capacity by 40%.
Gain 20% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.
Reduce your acid consumption by 90% for 0.4s after swapping into Planted Form.
Generate 4% of your maximum acid after hitting an enemy with Piercing Quills.
Reduce the duration and effectiveness of Crowd Control by 25%.
Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Activating Oppressor Mine generates 6 Ammo.
Reduce the Cooldown of Oppressor Mine by 4.8s.
Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.15s.
Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.
Increase the range of Oppressor Mine beams by 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 30% for 4s after you activate Nine Lives.
Increase your Movement Speed by 10% for 3s after using Pounce.
Increase the Movement Speed bonus while using Prowl by 50%.
Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.
Reduce the Cooldown of Nine Lives by 3s.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.
Increase your Movement Speed by 5% while Hidden is active.
Increase the duration of Hidden by 3s.
Reduce the Cooldown of Poison Bolts by 4s.
Increase your Reload Speed by 20% for 5s after using Poison Bolts.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 for each enemy hit with Shatterfall.
Receive 15% increased Healing while at or below 50% Health.
Heal for 25% of the damage Absorbed by Power Siphon.
Increase your maximum Health by 300.
Increase the leap distance of Shatterfall by 30%.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the leap distance of Shatterfall by 40%.
Receive 10% increased Healing while at or below 50% Health.
Increase your Movement Speed by 10% for each Calamity Charge you have.
Heal for 5% of the damage Absorbed by Power Siphon.
Reduce the Movement Speed penalty during Power Siphon by 45%.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Wings of Wrath by 5s after hitting an enemy with Pyre Strike.
Increase the Stun duration of Pyre Strike by 0.3s.
Increase the travel distance of Wings of Wrath by 20%.
Regenerate 1 Ammo every 0.5s for 1s after earning an Elimination.
Reduce the Cooldown of Pyre Strike by 4s for each successful hit by Wings of Wrath.
When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)