This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.
Increase the duration of Shell Shield by 1.2s.
Increase your Healing received from other players by 18% while at or below 50% Health.
Increase the travel distance of Shell Spin by 20%.
Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.
Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 24% for 3s after activating Dead Zone.
Increase your Reload Speed by 20%.
Reduce the Cooldown of Seedling by 2s for each enemy hit by it.
Reduce your damage taken by 10% for 3s after activating Flutter.
Increase your Movement Speed by 16% when Out of Combat.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 for each enemy hit by your Salvo rockets.
Restore 40% of your maximum Booster fuel after using Thrust.
Increase your maximum Health by 250.
Reduce the Cooldown of Fire Spit by 1s for each enemy hit by it.
Reduce the Cooldown of Salvo by 0.5s each time Salvo hits an enemy with its rockets.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.