This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 125 every 1s while standing near any of your Turrets.
When a Turret is destroyed, reduce your active Cooldowns by 15%.
Increase the Health of all your Turrets by 140.
Heal for 100 each time one of your base Turrets hits an enemy.
Increase your maximum Health by 150.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.