This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed after deactivating Hustle by 20% for 1.5s.
Reduce the Cooldown of Frag Grenade by 0.2s every 1s while Hustle is active.
Reduce the time it takes to bring up Iron Sights by 30%.
Gain 25% Lifesteal while using Iron Sights.
Reduce your weapon recoil by 100% while using Iron Sights.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Curse stacks by 1.7999999999999998s.
Increase your Movement speed by 10% for 2s after one of your Spirit Lures triggers.
Increase the area of effect of Spirit Lure's explosion by 10%.
Reduce the Cooldown of Savage Tear by 2s.
Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20%.
Increase Deflector Shield's Health by 500.
Reduce your weapon recoil by 20% while using Precision Sights.
Sensor Drone's Reveal persists for 0.7s after an enemy leaves its Reveal range.
While Deflector Shield is active 32% of damage dealt to you is instead dealt to the Shield.
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20%.
Increase Deflector Shield's Health by 500.
Reduce your weapon recoil by 20% while using Precision Sights.
Sensor Drone's Reveal persists for 0.7s after an enemy leaves its Reveal range.
While Deflector Shield is active 32% of damage dealt to you is instead dealt to the Shield.
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Curse stacks by 1.7999999999999998s.
Increase your Movement speed by 10% for 2s after one of your Spirit Lures triggers.
Increase the area of effect of Spirit Lure's explosion by 10%.
Reduce the Cooldown of Savage Tear by 2s.
Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement speed by 20% for 2s after one of your Spirit Lures triggers.
Increase the duration of Curse stacks by 2.4s.
Heal for 35 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.
Reduce the Cooldown of Savage Tear by 1.5s.
Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Curse stacks by 1.7999999999999998s.
Increase your Movement speed by 10% for 2s after one of your Spirit Lures triggers.
Increase the area of effect of Spirit Lure's explosion by 10%.
Reduce the Cooldown of Savage Tear by 2s.
Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Curse stacks by 1.7999999999999998s.
Increase your Movement speed by 10% for 2s after one of your Spirit Lures triggers.
Increase the area of effect of Spirit Lure's explosion by 10%.
Reduce the Cooldown of Savage Tear by 2s.
Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Gain a 450-Health Shield for 3s after activating Rocket Boots.
Reset the Cooldown of Rocket Boots after falling to or below 30% Health.
Heal for 50 every 1s for 3s after activating Rocket Boots.
Heal for 100 every 1s while standing near any of your Turrets.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Ambush by 30%.
Reset the Cooldown of Ambush after falling to or below 30% Health.
Generate 7% Ultimate charge after activating Dash once every -8s.
Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.
Increase the Radius and Effective Radius of the damage from Ambush by 45%.
Your Ambush gains an additional charge and can now be used on allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -25s.
Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.
Heal for 68 every 0.25s during Body and Soul.
Heal for 35 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.
Reduce the Cooldown of Savage Tear by 2s.
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown