This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 400 every 1s for 3s after activating Stasis Field.
Increase your Healing received by 6% while Stasis Field is active.
Reduce the Cooldown of Second Chance by 2s.
Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.
Generate 2 Ammo after hitting a fully-charged weapon shot.
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.