This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Salvo by 75%.
Reduce the Cooldown of Fire Spit by 0.5s for each enemy hit by it.
Increase your Reload Speed by 10% for 3s after hitting an enemy with your weapon.
Heal for 105 for each enemy hit by your Salvo rockets.
Reduce the Cooldown of Salvo by 1.25s each time Salvo hits an enemy with its rockets.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 16%.
Heal for 140 every 1s while channeling Restore Soul.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.
Reduce the cast time of Shadow Travel by 30%.
Increase your Movement Speed by 32% while Shadow Travel is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Salvo by 75%.
Reduce the Cooldown of Fire Spit by 0.5s for each enemy hit by it.
Increase your Reload Speed by 10% for 3s after hitting an enemy with your weapon.
Heal for 105 for each enemy hit by your Salvo rockets.
Reduce the Cooldown of Salvo by 1.25s each time Salvo hits an enemy with its rockets.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Every weapon shot made while Precision Sights is active has an 40% chance to not consume Ammo.
Reduce your weapon recoil by 60% while using Precision Sights.
Heal for 20 every 1s while Deflector Shield is active.
Increase your Movement Speed by 4%.
Hitting an enemy with a weapon shot has a 60% chance to not consume Ammo.
After firing continuously for 2s, gain 10% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you deal to yourself with Fire Bomb by 60%.
Increase the duration of Hunter's Mark by 1.7999999999999998s.
Increase your Movement Speed by 24% for 4s after using Fire Bomb.
Activating Fire Bomb heals you for 100 over 2s.
Reduce the Cooldown of Fire Bomb by 3s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Chain range of Shock Pulse by 32%.
Heal for 60 for each enemy hit with Shock Pulse.
Increase the duration of Healing Totem by 0.6000000000000001s.
Increase the deploy range of Healing Totem by 45%.
Increase your Movement Speed by 18% for 3s after hitting an enemy with Shock Pulse.
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Salvo by 75%.
Reduce the Cooldown of Fire Spit by 0.5s for each enemy hit by it.
Increase your Reload Speed by 10% for 3s after hitting an enemy with your weapon.
Heal for 105 for each enemy hit by your Salvo rockets.
Reduce the Cooldown of Salvo by 1.25s each time Salvo hits an enemy with its rockets.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the rate of Energy consumption while in Dragon Stance by 30%.
Increase your maximum Ammo by 10.
Reduce the time it takes to enter and exit Dragon Stance by 30%.
Gain 10.5% Lifesteal while in Dragon Stance.
While in Dragon Stance, regenerate 12 Ammo every 1s.
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Chain range of Shock Pulse by 32%.
Heal for 60 for each enemy hit with Shock Pulse.
Increase the duration of Healing Totem by 0.6000000000000001s.
Increase the deploy range of Healing Totem by 45%.
Increase your Movement Speed by 18% for 3s after hitting an enemy with Shock Pulse.
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Reduce your weapon recoil by 20% while using Iron Sights.
Regenerate 2 Ammo every 1s while using Hustle.
Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.
Reduce the cook time of Frag Grenade by 50%.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you deal to yourself with Fire Bomb by 60%.
Increase the duration of Hunter's Mark by 1.7999999999999998s.
Increase your Movement Speed by 24% for 4s after using Fire Bomb.
Activating Fire Bomb heals you for 100 over 2s.
Reduce the Cooldown of Fire Bomb by 3s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.