This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 for each enemy hit with Fireball.
Apply a Knockback of 200 to enemies hit by Charge.
Increase your maximum Health by 750.
Heal for 180 every 1s while Shield is active and you are at or below 35% Health.
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.
Reduce your damage taken by 5% for 2s after activating Elemental Shift.
Increase the duration of FrostFire Glide by 1s.
Heal for 200 every 1s while using FrostFire Glide.
Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.
Reduce your damage taken by 5% for 2s after activating Elemental Shift.
Increase the duration of FrostFire Glide by 1s.
Heal for 200 every 1s while using FrostFire Glide.
Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 20% Lifesteal while using Iron Sights.
Reduce the Cooldown of Frag Grenade by 0.4s every 1s while Hustle is active.
Reduce the cook time of Frag Grenade by 20%.
Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.
Increase your maximum Health by 200.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 for each enemy hit with Fireball.
Apply a Knockback of 200 to enemies hit by Charge.
Increase your maximum Health by 750.
Heal for 180 every 1s while Shield is active and you are at or below 35% Health.
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 20% Lifesteal while using Iron Sights.
Reduce the Cooldown of Frag Grenade by 0.4s every 1s while Hustle is active.
Reduce the cook time of Frag Grenade by 20%.
Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.
Increase your maximum Health by 200.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 20% Lifesteal while using Iron Sights.
Reduce the Cooldown of Frag Grenade by 0.4s every 1s while Hustle is active.
Reduce the cook time of Frag Grenade by 20%.
Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.
Increase your maximum Health by 200.
Heal for 300 per second while using Hustle.