Player Avatar
76
Hemanoff

EU - Updated 2 days ago

Most Played Champions
Season 6
Grohk
Support
1.17 KDA
4 / 9 / 13
1 - 0 (100%)
4m
Ruckus
Front Line
0.81 KDA
3 / 8 / 7
1 - 0 (100%)
12m
Viktor
Damage
0.56 KDA
1 / 9 / 8
1 - 0 (100%)
7m
Inara
Front Line
9 KDA
4 / 1 / 10
1 - 0 (100%)
9m
Moji
Flanker
0.79 KDA
12 / 19 / 6
1 - 1 (50%)
16m
Player Stats
Totals
Matches
Played
6
Won
5
Lost
1
Player Kills
KDA
1
Kills
24
Deaths
46
Assists
44
Objectives
CPM
331
Credits
15,907
Objective Time
9m 21s
Damage
Player
155,158
Team Healing
9,726
Self Healing
63,084
Weapon
127,441
Shielding
28,751
Taken
232,522

Casual Queues

Normal: Siege
3 Games
1,647
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

29m
playtime
66.67%
Win/Loss Ratio
1.16
kda
2
wins
7,083
Credits
244
CPM
12
kills
19
deaths
20
assists
69,583
damage
2,399
dpm
57,864
Weapon
128,215
taken
27,171
Shielding
0
healing
29,193
self healing
7m 37s
objective time
1
losses
Normal: Onslaught
1 Games
1,679
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

8m
playtime
100%
Win/Loss Ratio
0.94
kda
1
wins
3,599
Credits
450
CPM
7
kills
9
deaths
3
assists
39,593
damage
4,949
dpm
35,884
Weapon
34,600
taken
0
Shielding
0
healing
6,354
self healing
1m 44s
objective time
 
losses
Normal: Team Deathmatch
2 Games
1,826
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

11m
playtime
100%
Win/Loss Ratio
0.86
kda
2
wins
5,225
Credits
475
CPM
5
kills
18
deaths
21
assists
45,982
damage
4,180
dpm
33,693
Weapon
69,707
taken
1,580
Shielding
9,726
healing
27,537
self healing
0s
objective time
 
losses
Recently Played
May 14th - June 13th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches