This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Whirl by 4s after using Billow.
Increase your maximum Health by 50.
Increase the travel distance of Whirl by 16%.
Increase your Movement Speed by 20% for 2s after using Whirl.
Increase your Movement Speed by 44% while Billow is active.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Gain a 150-Health Shield for 3s after activating Rocket Boots.
Heal for 200 every 1s for 3s after activating Rocket Boots.
Reduce the Cooldown of Rocket Boots by 0.8s.
Reset the Cooldown of Rocket Boots after falling to or below 40% Health.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nullify by 5s.
Heal the target of your Protection for 75.
Increase your Movement Speed by 50% during Recharge and for 3s after it ends.
Increase your maximum Health by 300.
Reduce your active Cooldowns by 16% after getting an Elimination.
Increase the damage done by allies by 10% while they are Shielded by Protection.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Whirl by 4s after using Billow.
Increase your maximum Health by 50.
Increase the travel distance of Whirl by 16%.
Increase your Movement Speed by 20% for 2s after using Whirl.
Increase your Movement Speed by 44% while Billow is active.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% while standing in Warder's Field.
Reduce your active Cooldowns by 8% after getting an Elimination.
Increase your maximum Health by 150.
Reduce the Cooldown of Earthen Guard by 2s.
Reduce the Cooldown of Warder's Field by 4s.
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 2 Ammo after activating Ice Block.
Increase the distance traveled by Blink by 24%.
Increase your Movement Speed during Soar by 28%.
Heal for 150 after using Blink.
Generate 1 Ammo after activating Soar.
Blink can be refired within 4s of its use to return to the initial casting location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -25s.
Increase your Movement speed by 10% for 2s after one of your Spirit Lures triggers.
Increase your Movement Speed by 10% for 2s after Body and Soul ends.
Increase your maximum Health by 150.
Reduce the Cooldown of Savage Tear by 2.5s.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Whirl by 4s after using Billow.
Increase your maximum Health by 50.
Increase the travel distance of Whirl by 16%.
Increase your Movement Speed by 20% for 2s after using Whirl.
Increase your Movement Speed by 44% while Billow is active.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Reduce the cast time of Shadow Travel by 40%.
Increase your Movement Speed by 32% while Shadow Travel is active.
Heal for 70 every 1s while channeling Restore Soul.
Increase your Ultimate charge rate by 21%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% while standing in Warder's Field.
Reduce your active Cooldowns by 8% after getting an Elimination.
Increase your maximum Health by 150.
Reduce the Cooldown of Earthen Guard by 2s.
Reduce the Cooldown of Warder's Field by 4s.
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nullify by 5s.
Heal the target of your Protection for 75.
Increase your Movement Speed by 50% during Recharge and for 3s after it ends.
Increase your maximum Health by 300.
Reduce your active Cooldowns by 16% after getting an Elimination.
Increase the damage done by allies by 10% while they are Shielded by Protection.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.
Increase your Movement Speed by 10% for 3s after using Pounce.
Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.
Reduce the Cooldown of Pounce by 1.5s.
Increase your maximum Health by 250.
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.
Reduce the Cooldown of Blood Hex by 1.5s after activating Death Wings.
Increase the Healing allies receive from Swarm by 8%, but increase its cost by {scale=4|4}%.
Reduce your damage taken by 5% for 1.5s after activating Death Wings.
Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.
Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nullify by 5s.
Heal the target of your Protection for 75.
Increase your Movement Speed by 50% during Recharge and for 3s after it ends.
Increase your maximum Health by 300.
Reduce your active Cooldowns by 16% after getting an Elimination.
Increase the damage done by allies by 10% while they are Shielded by Protection.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Reduce the cast time of Shadow Travel by 40%.
Increase your Movement Speed by 32% while Shadow Travel is active.
Heal for 70 every 1s while channeling Restore Soul.
Increase your Ultimate charge rate by 21%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.
Generate 3 Ammo after hitting at least one enemy with Rogue's Tempo.
Hitting an enemy with Rogue's Tempo grants you 3 stacks of Piercing Momentum and Sharp Momentum.
Gain 2 credits for each enemy Champion hit with Rogue's Tempo.
Increase the travel speed of Deadly Momentum by 40%.
Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Whirl by 4s after using Billow.
Increase your maximum Health by 50.
Increase the travel distance of Whirl by 16%.
Increase your Movement Speed by 20% for 2s after using Whirl.
Increase your Movement Speed by 44% while Billow is active.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nullify by 5s.
Heal the target of your Protection for 75.
Increase your Movement Speed by 50% during Recharge and for 3s after it ends.
Increase your maximum Health by 300.
Reduce your active Cooldowns by 16% after getting an Elimination.
Increase the damage done by allies by 10% while they are Shielded by Protection.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Reduce the cast time of Shadow Travel by 40%.
Increase your Movement Speed by 32% while Shadow Travel is active.
Heal for 70 every 1s while channeling Restore Soul.
Increase your Ultimate charge rate by 21%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Whirl by 4s after using Billow.
Increase your maximum Health by 50.
Increase the travel distance of Whirl by 16%.
Increase your Movement Speed by 20% for 2s after using Whirl.
Increase your Movement Speed by 44% while Billow is active.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.
Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.
Regenerate 2 Ammo every 1s while using Hustle.
Reduce the time it takes to bring up Iron Sights by 45%.
Reduce your weapon recoil by 60% while using Iron Sights.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.
Increase your Healing received by 12% while Stasis Field is active.
Increase your maximum Health by 300.
Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.
Second Chance sends you 0.4s further into the past.
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nullify by 5s.
Heal the target of your Protection for 75.
Increase your Movement Speed by 50% during Recharge and for 3s after it ends.
Increase your maximum Health by 300.
Reduce your active Cooldowns by 16% after getting an Elimination.
Increase the damage done by allies by 10% while they are Shielded by Protection.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Sensor Drone's Reveal persists for 3.5s after an enemy leaves its Reveal range.
Increase Deflector Shield's Health by 250.
Reduce the Cooldown of Sensor Drone by 0.08s for every enemy hit while Precision Sights is active.
While Deflector Shield is active 16% of damage dealt to you is instead dealt to the Shield.
Increase the range at which Sensor Drone Reveals targets by 50%.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Whirl by 4s after using Billow.
Increase your maximum Health by 50.
Increase the travel distance of Whirl by 16%.
Increase your Movement Speed by 20% for 2s after using Whirl.
Increase your Movement Speed by 44% while Billow is active.
Spite deals 20% of its target's maximum Health with each hit.