This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 after activating Soul Harvest.
Reduce your damage taken by 3% for 3s after activating Ignition.
Each Soul Fragment gathered Heals you for 75.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Increase your maximum Health by 600.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 after activating Soul Harvest.
Reduce your damage taken by 3% for 3s after activating Ignition.
Each Soul Fragment gathered Heals you for 75.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Increase your maximum Health by 600.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.
Heal for 125 for each shot hit while using In Pursuit.
Decrease your damage taken by 12% while using In Pursuit.
Reduce the Cooldown of In Pursuit by 1.2s.
You gain 15% Lifesteal against your Retribution target.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your weapon recoil by 100% while using Precision Sights.
While Deflector Shield is active 16% of damage dealt to you is instead dealt to the Shield.
Gain 4% Lifesteal.
Increase the duration of Deflector Shield by 3.2s.
Reduce the Cooldown of Sensor Drone by 0.24s for every enemy hit while Precision Sights is active.
After firing continuously for 2s, gain 10% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nade Launcher by 2.5s.
Heal for 120 for each enemy hit with Nade Launcher.
Increase your maximum Health by 100.
Increase your maximum Ammo by 2.
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Battle Shout by 3s.
Increase the recharge rate of your Bulwark by 18%.
Increase the Health of your Bulwark by 400.
Increase your maximum Ammo by 6.
Reduce the Cooldown of Commander's Grab by 1.7999999999999998s.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 after activating Soul Harvest.
Reduce your damage taken by 3% for 3s after activating Ignition.
Each Soul Fragment gathered Heals you for 75.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Increase your maximum Health by 600.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 after activating Soul Harvest.
Reduce your damage taken by 3% for 3s after activating Ignition.
Each Soul Fragment gathered Heals you for 75.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Increase your maximum Health by 600.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Salvo by 75%.
Consume 30% less Booster fuel for 5s after using Thrust.
Increase your Booster fuel capacity by 40%.
Reduce the Cooldown of Thrust by 39% after getting an Elimination.
Restore 10% of your maximum Booster fuel after using Thrust.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Projectile Speed of Seedling by 6%.
Generate 1 Ammo after activating Flutter.
Reduce your active Cooldowns by 24% after getting an Elimination.
Increase your maximum Health by 250.
Reduce your damage taken by 25% for 3s after activating Flutter.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Projectile Speed of Seedling by 6%.
Generate 1 Ammo after activating Flutter.
Reduce your active Cooldowns by 24% after getting an Elimination.
Increase your maximum Health by 250.
Reduce your damage taken by 25% for 3s after activating Flutter.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 after activating Soul Harvest.
Reduce your damage taken by 3% for 3s after activating Ignition.
Each Soul Fragment gathered Heals you for 75.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Increase your maximum Health by 600.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 after activating Soul Harvest.
Reduce your damage taken by 3% for 3s after activating Ignition.
Each Soul Fragment gathered Heals you for 75.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Increase your maximum Health by 600.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Gourd by 4s.
Increase the Movement Speed of allies affected by Mending Spirits by 15%.
Increase your movement speed by 8% for 3s after using Slither.
Increase your Allies' and your Movement Speed by 15% while in your Gourd .
Reduce the Cooldown of Slither by 1.7999999999999998s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Salvo by 75%.
Consume 30% less Booster fuel for 5s after using Thrust.
Increase your Booster fuel capacity by 40%.
Reduce the Cooldown of Thrust by 39% after getting an Elimination.
Restore 10% of your maximum Booster fuel after using Thrust.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 after activating Soul Harvest.
Reduce your damage taken by 3% for 3s after activating Ignition.
Each Soul Fragment gathered Heals you for 75.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Increase your maximum Health by 600.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 55% while Billow is active.
Reduce the Cooldown of Counter by 15% after successfully hitting an enemy with Counter.
Increase your Reload Speed by 40%.
Increase your Movement Speed by 10% for 3s after activating Counter.
Reduce the Cooldown of Billow by 56% after getting an Elimination.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 after activating Soul Harvest.
Reduce your damage taken by 3% for 3s after activating Ignition.
Each Soul Fragment gathered Heals you for 75.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Increase your maximum Health by 600.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 55% while Billow is active.
Reduce the Cooldown of Counter by 15% after successfully hitting an enemy with Counter.
Increase your Reload Speed by 40%.
Increase your Movement Speed by 10% for 3s after activating Counter.
Reduce the Cooldown of Billow by 56% after getting an Elimination.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Bomb by 3s.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase the duration of Hunter's Mark by 1.2s.
Increase your Movement Speed by 10% while Hunter's Mark is active.
Decrease your damage taken by 12% for 3s after using Nade Launcher.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 after activating Soul Harvest.
Reduce your damage taken by 3% for 3s after activating Ignition.
Each Soul Fragment gathered Heals you for 75.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Increase your maximum Health by 600.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Salvo by 75%.
Consume 30% less Booster fuel for 5s after using Thrust.
Increase your Booster fuel capacity by 40%.
Reduce the Cooldown of Thrust by 39% after getting an Elimination.
Restore 10% of your maximum Booster fuel after using Thrust.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 after activating Soul Harvest.
Reduce your damage taken by 3% for 3s after activating Ignition.
Each Soul Fragment gathered Heals you for 75.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Increase your maximum Health by 600.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 12% of your maximum Health after Teleporting with Transporter.
After 1s of standing still, regenerate 2 Ammo every 2s.
Increase the Flight Speed of Transporter by 40%.
Reduce scope-in and scope-out time by 100%.
Increase the range of Oppressor Mine beams by 40%.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 after activating Soul Harvest.
Reduce your damage taken by 3% for 3s after activating Ignition.
Each Soul Fragment gathered Heals you for 75.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Increase your maximum Health by 600.
Reduce your damage taken by 40% while using Juggernaut.