This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 5.
Increase the time and health that Ricochet is out when deployed by 0.8999999999999999s.
Generate 2 Ammo for each enemy hit with Blast Back.
Generate 2% Ultimate Charge after hitting your coin.
Increase the projectile speed of Ricochet by 30%.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 5.
Increase the time and health that Ricochet is out when deployed by 0.8999999999999999s.
Generate 2 Ammo for each enemy hit with Blast Back.
Generate 2% Ultimate Charge after hitting your coin.
Increase the projectile speed of Ricochet by 30%.
The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 5.
Increase the time and health that Ricochet is out when deployed by 0.8999999999999999s.
Generate 2 Ammo for each enemy hit with Blast Back.
Generate 2% Ultimate Charge after hitting your coin.
Increase the projectile speed of Ricochet by 30%.
The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.