This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 for each enemy hit by Calamity Blast.
Generate 2% Power Siphon charge for each enemy hit with Calamity Blast.
Reduce the damage required to generate a Calamity Blast charge by 200.
Increase your maximum Health by 750.
Generate 20% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 120 after using Blink.
Reduce the Cooldown of Ice Block by 2.5s.
Reduce the Cooldown of Soar by 100% after getting an Elimination
Increase the duration of Soar by 1.1s.
Increase the distance traveled by Blink by 12%.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Void Grip by 6s.
Increase the range at which you can use Void Grip by 10%.
Heal for 200 every 1s while using Void Grip.
Reduce the Cooldown of Astral Mark by 0.8s.
Increase your maximum Health by 150.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Generate 12 Ammo for each enemy hit with Frag Grenade.
Reduce your weapon recoil by 40% while using Iron Sights.
Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.
Gain 24% Movement Speed for 2s after using Frag Grenade.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 110 every 1s while Shell Shield is active.
Increase the duration of Shell Shield by 1.2s.
Increase the Health of Shell Shield by 400.
Reduce the Cooldown of Dredge Anchor by 2.4s.
Heal for 1250 for each enemy hit with Shell Spin.
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 30% of the damage Absorbed by Reversal.
Increase the distance of each Nether Step dash by 10%.
Generate 1% Ultimate charge after hitting at least one enemy with Defiance.
Heal for 150 after hitting at least one enemy with Defiance.
Heal for 160 after activating Nether Step.
Reversal always fires back and does an additional 800 damage.