Player Avatar
54
Jacksee

EU - Updated 3 months ago

Normal: Siege - 3 months ago
11m
+54
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+53 SR
View Match
2 / 10 / 4
0.4 KDA
Ruckus
Level 27 / 2,615G
Air-Cooled

Air-Cooled

Advance

Heal for 320 after activating Advance.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Normal: Siege - 3 months ago
17m
-102
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-169 SR
View Match
8 / 20 / 7
0.58 KDA
Buck
Level 27 / 3,067G
Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 3s.

Level 3

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 18% for 2s after using Recovery.

Level 3

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 20% for 3s after using Net Shot.

Level 2

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 2s.

Level 4

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Normal: Siege - 3 months ago
12m
+55
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+76 SR
View Match
6 / 6 / 19
2.58 KDA
Ruckus
Level 27 / 3,641G
Air-Cooled

Air-Cooled

Advance

Heal for 320 after activating Advance.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Normal: Siege - 3 months ago
14m
-159
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-247 SR
View Match
8 / 11 / 10
1.18 KDA
Drogoz
Level 27 / 3,232G
Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 15%.

Level 1

Bask

Bask

Salvo

Heal for 35 for each enemy hit by your Salvo rockets.

Level 1

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 50%.

Level 5

Rain of Fire

Rain of Fire

Thrust

Consume 60% less Booster fuel for 5s after using Thrust.

Level 4

Propel

Propel

Thrust

Restore 40% of your maximum Booster fuel after using Thrust.

Level 4

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Normal: Siege - 3 months ago
18m
+78
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+295 SR
View Match
10 / 14 / 10
1.07 KDA
Drogoz
Level 27 / 3,470G
Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 15%.

Level 1

Bask

Bask

Salvo

Heal for 35 for each enemy hit by your Salvo rockets.

Level 1

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 50%.

Level 5

Rain of Fire

Rain of Fire

Thrust

Consume 60% less Booster fuel for 5s after using Thrust.

Level 4

Propel

Propel

Thrust

Restore 40% of your maximum Booster fuel after using Thrust.

Level 4

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Normal: Siege - 3 months ago
5m
+236
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+229 SR
View Match
3 / 0 / 5
5.5 KDA
Ruckus
Level 27 / 1,992G
Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Countermeasure

Countermeasure

Armor

Gain a 600-Health Shield for 4s after dropping to or below 30% Health.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Normal: Siege - 3 months ago
11m
+45
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+267 SR
View Match
11 / 8 / 12
2.13 KDA
Barik
Level 27 / 4,047G
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1