This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4 Ammo for each enemy hit by Blast Shot.
Activating Dodge Roll heals you for 225.
Increase your maximum Ammo by 3.
Increase your maximum Health by 100.
Increase the Knockback applied to enemies by Disengage by 24%.
For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4 Ammo for each enemy hit by Blast Shot.
Activating Dodge Roll heals you for 225.
Increase your maximum Ammo by 3.
Increase your maximum Health by 100.
Increase the Knockback applied to enemies by Disengage by 24%.
For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4 Ammo for each enemy hit by Blast Shot.
Activating Dodge Roll heals you for 225.
Increase your maximum Ammo by 3.
Increase your maximum Health by 100.
Increase the Knockback applied to enemies by Disengage by 24%.
For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.