This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nade Launcher by 2.5s.
Increase your maximum Health by 150.
Reduce the Cooldown of Fire Bomb by 1.2s.
Heal for 180 for each enemy hit with Nade Launcher.
Decrease your damage taken by 8% for 3s after using Nade Launcher.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Crouching Tigron by 1.2s.
Increase the jump strength of Crouching Tigron by 8%.
Gain a 240-Health Shield for 4s after activating Combat Trance.
Hitting enemies with Bladed Chakrams Heals you for 45.
Heal for 225 every 1s while Combat Trance is active.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while standing near a Shortcut.
Heal for 70 for each enemy hit with Harpoon.
Heal for 100 after exiting a Shortcut.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.
Gain a 750-Health Shield after dropping to or below 50% Health.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nade Launcher by 2.5s.
Increase your maximum Health by 150.
Reduce the Cooldown of Fire Bomb by 1.2s.
Heal for 180 for each enemy hit with Nade Launcher.
Decrease your damage taken by 8% for 3s after using Nade Launcher.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while standing near a Shortcut.
Heal for 70 for each enemy hit with Harpoon.
Heal for 100 after exiting a Shortcut.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.
Gain a 750-Health Shield after dropping to or below 50% Health.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while standing near a Shortcut.
Heal for 70 for each enemy hit with Harpoon.
Heal for 100 after exiting a Shortcut.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.
Gain a 750-Health Shield after dropping to or below 50% Health.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage your other allies take by 15% while they are within 35 units of the middle wall segment of your Sanctuary.
Heal for 350 for each enemy hit with Reckoning.
Using an ability above Ire threshold Heals you for 150.
Heal for 15 for every percentage point of Ire consumed by abilities.
Increase the distance traveled by Conviction by 12%.
Gain 30% Lifesteal on your hits with Judgement.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while standing near a Shortcut.
Heal for 70 for each enemy hit with Harpoon.
Heal for 100 after exiting a Shortcut.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.
Gain a 750-Health Shield after dropping to or below 50% Health.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while standing near a Shortcut.
Heal for 70 for each enemy hit with Harpoon.
Heal for 100 after exiting a Shortcut.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.
Gain a 750-Health Shield after dropping to or below 50% Health.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.