This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Blossom by 20%.
Heal for 100 after hitting an enemy with Crippling Throw.
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.
Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.
Reduce the Cooldown of Blossom by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Blossom by 2s.
Reduce your active Cooldowns by 30% after getting an Elimination.
Heal for 50 after hitting an enemy with Crippling Throw.
Increase your maximum Health by 375.
Reduce your damage taken by 6% for 4s after using Blossom.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 120 Health every 1s during while using Rapid Shot.
Reduce the Movement Speed penalty while drawing your Longbow by 80%.
Reduce the Cooldown of Rapid Shot by 1.7999999999999998s.
Heal for 240 after using Withdraw.
Heal for 210 after hitting an enemy with Crippling Arrow.
Increase the rate at which your Longbow charges by 25%.