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40
SRaichu

Southeast Asia - Updated 1 month ago

Most Played Champions
Season 6
Grohk
Support
2.88 KDA
4 / 4 / 15
1 - 0 (100%)
9m
Moji
Flanker
3.36 KDA
21 / 7 / 5
1 - 0 (100%)
10m
Androxus
Flanker
1.45 KDA
21 / 21 / 19
1 - 1 (50%)
24m
Kinessa
Damage
1.23 KDA
10 / 11 / 7
0 - 1 (0%)
17m
Sha Lin
Damage
1.3 KDA
8 / 10 / 10
0 - 1 (0%)
6m
Player Stats
Totals
Matches
Played
11
Won
3
Lost
8
Player Kills
KDA
1.68
Kills
117
Deaths
102
Assists
109
Objectives
CPM
279
Credits
35,138
Objective Time
11m 9s
Damage
Player
545,646
Team Healing
96,704
Self Healing
70,336
Weapon
463,474
Shielding
41,122
Taken
388,174

Casual Queues

Normal: Siege
8 Games
1,410
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

1h 40m
playtime
37.5%
Win/Loss Ratio
1.82
kda
3
wins
22,489
Credits
225
CPM
95
kills
75
deaths
83
assists
386,394
damage
3,864
dpm
325,253
Weapon
295,612
taken
0
Shielding
96,704
healing
65,452
self healing
7m 53s
objective time
5
losses
Normal: Onslaught
2 Games
1,258
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

20m
playtime
0%
Win/Loss Ratio
1.29
kda
 
wins
9,404
Credits
470
CPM
14
kills
17
deaths
16
assists
113,135
damage
5,657
dpm
92,104
Weapon
65,756
taken
41,122
Shielding
0
healing
3,817
self healing
3m 16s
objective time
2
losses
Normal: Team Deathmatch
1 Games
1,301
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

6m
playtime
0%
Win/Loss Ratio
1.3
kda
 
wins
3,245
Credits
541
CPM
8
kills
10
deaths
10
assists
46,117
damage
7,686
dpm
46,117
Weapon
26,806
taken
0
Shielding
0
healing
1,067
self healing
0s
objective time
1
losses
Recently Played
May 29th - June 28th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches