This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Bomb by 3s.
Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Reduce the Cooldown of Hunter’s Mark by 1s.
Increase your Movement Speed by 24% for 4s after using Fire Bomb.
Reduce your active Cooldowns by 50% after getting an Elimination.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the additional Damage Reduction benefit of Hardening by 80% but reduce its duration by {scale=10|10}%.
Increase your maximum acid capacity by 8%.
Increase the Health of your Ultimate Health pool by 1000.
Increase your Movement Speed by 20% for 1s after swapping into Travel Form.
Reduce the additional Damage Reduction given by Hardening by half. For 2s after using Hardening, gain its benefits.
Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 30 every time you Heal an ally with Moonlight.
Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.
Generate 2% Moonlight for each enemy hit with Light Bow.
Increase your maximum Moonlight capacity by 40%.
Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.
Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.
Heal for 180 for each enemy hit with Obliteration.
Consuming Darkness stacks Heals you for an additional 50 per stack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.
Increase your Movement Speed while casting Inferno Cannon by 60%.
Increase your maximum Health by 50.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.
Reduce your damage taken by 15% for 2s after activating Elemental Shift.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 160.
Increase the Health of Dead Ringer by 150hp.
Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.
Increase the Distance enemies are Knocked Back by from Blast Back by 20%
Reduce Damage taken by 15% for 1.5s after using Blast Back.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 175 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.
Increase your maximum Health by 150.
Increase your Movement Speed by 10% for 2s after Body and Soul ends.
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.
Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.
Increase your Movement Speed by 30% while using Iron Sights.
Reduce your weapon recoil by 40% while using Iron Sights.
Generate 12 Ammo for each enemy hit with Frag Grenade.
Increase your maximum Ammo by 10.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the additional Damage Reduction benefit of Hardening by 80% but reduce its duration by {scale=10|10}%.
Increase your maximum acid capacity by 8%.
Increase the Health of your Ultimate Health pool by 1000.
Increase your Movement Speed by 20% for 1s after swapping into Travel Form.
Reduce the additional Damage Reduction given by Hardening by half. For 2s after using Hardening, gain its benefits.
Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.
Increase your Movement Speed while casting Inferno Cannon by 60%.
Increase your maximum Health by 50.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.
Reduce your damage taken by 15% for 2s after activating Elemental Shift.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 300-Health Shield for 4s after activating Combat Trance.
Reduce the Cooldown of Crouching Tigron by 0.6s.
Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.
Increase your maximum Ammo by 3.
Reduce the Cooldown of Heavy Blade by 3s.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 50.
Generate 45 Energy after getting an Elimination.
Reduce the Movement Speed penalty of Scope by 100%.
Increase the maximum Ammo count of both your weapons by 1.
Increase your Movement Speed by 50% for 2s after entering Stealth.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the additional Damage Reduction benefit of Hardening by 80% but reduce its duration by {scale=10|10}%.
Increase your maximum acid capacity by 8%.
Increase the Health of your Ultimate Health pool by 1000.
Increase your Movement Speed by 20% for 1s after swapping into Travel Form.
Reduce the additional Damage Reduction given by Hardening by half. For 2s after using Hardening, gain its benefits.
Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 160.
Increase the Health of Dead Ringer by 150hp.
Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.
Increase the Distance enemies are Knocked Back by from Blast Back by 20%
Reduce Damage taken by 15% for 1.5s after using Blast Back.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 20% for 2s after using Pounce.
Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.
Increase the Movement Speed bonus while using Prowl by 20%.
Increase your Movement Speed by 20% for 3s after using Pounce.
Reduce the Cooldown of Pounce by 2s.
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Poison Bolts by 4s.
Reduce the Cooldown of Hidden by 1s.
You do not consume Ammo for 1s after hitting an enemy with Poison Bolts.
Heal for 375 over 2s while in Smoke Screen.
Increase your Movement Speed by 28% while Out of Combat.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 30 every time you Heal an ally with Moonlight.
Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.
Generate 2% Moonlight for each enemy hit with Light Bow.
Increase your maximum Moonlight capacity by 40%.
Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.
Increase your maximum Ammo by 2.
Decrease the rate of Wrath decay by 10%.
Increase the radius of Pyre Strike by 40%.
Heal for 420 over 3s after Healing an ally with Kindle Soul.
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 56% after getting an Elimination.
Increase your maximum Health by 200.
Increase the travel distance of Whirl by 16%.
Increase your Movement Speed by 11% while Billow is active.
Reduce the Cooldown of Whirl by 4s after using Billow.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.
Increase your Movement Speed while casting Inferno Cannon by 60%.
Increase your maximum Health by 50.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.
Reduce your damage taken by 15% for 2s after activating Elemental Shift.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.
Increase your Movement Speed by 30% while using Iron Sights.
Reduce your weapon recoil by 40% while using Iron Sights.
Generate 12 Ammo for each enemy hit with Frag Grenade.
Increase your maximum Ammo by 10.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the additional Damage Reduction benefit of Hardening by 80% but reduce its duration by {scale=10|10}%.
Increase your maximum acid capacity by 8%.
Increase the Health of your Ultimate Health pool by 1000.
Increase your Movement Speed by 20% for 1s after swapping into Travel Form.
Reduce the additional Damage Reduction given by Hardening by half. For 2s after using Hardening, gain its benefits.
Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.
Generate 1 Ammo for each enemy hit by Explosive Flask.
Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.
Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.
Increase the radius of Healing Potion by 32%.
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 160.
Increase the Health of Dead Ringer by 150hp.
Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.
Increase the Distance enemies are Knocked Back by from Blast Back by 20%
Reduce Damage taken by 15% for 1.5s after using Blast Back.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 175 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.
Increase your maximum Health by 150.
Increase your Movement Speed by 10% for 2s after Body and Soul ends.
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.
Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.