This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 30% for 3s after using Pounce.
Reduce the Cooldown of Pounce by 1.5s.
Heal for 120 every 1s while Prowl is active.
Heal for 210 after using Pounce.
Reduce the Cooldown of Nine Lives by 3s.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 210 after hitting an enemy with Crippling Arrow.
Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 1.7999999999999998s.
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 20% for 2s.
Reset the Cooldown of Withdraw after dropping to or below 30% Health.
Increase your Movement Speed by 21% for 3s after using Withdraw.
Increase the rate at which your Longbow charges by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Barricade by 1.6s.
Increase the duration of Barricade by 0.6s.
Gain a 300-Health Shield for 3s after activating Rocket Boots.
Heal for 100 every 1s while standing near any of your Turrets.
Increase the Health of Barricade by 800.
Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your fire rate by 8% for 3s when passing through Abyssal Fortress.
Increase the Abyssal Rift's pulse area of effect by 36%.
Increase the pull strength of Royal Presence's chain grab by 60%.
Increase your Movement Speed by 12% for 5s after casting Rift Slash.
Increase the slow strength of the rift's pulses by 20%.
Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Increase your Movement Speed by 12% for 1s after hitting anything with Deadly Scythe.
Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.
Gain a 225 Shield for 5s after activating Tendril.
Heal for 180 for each enemy hit with Obliteration.
Obliteration now Silences enemies hit for 1.65s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.
Heal for 80 every 1s while Spirit Linked to an ally.
Increase the maximum amount of damage mitigated by Envelop by 21%.
Grant 50% Reload Speed for 1.5s to each player to which Chain Heal bounces.
While Envelop is active and you are Linked to an enemy, prevent them from Healing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 500 over 2s while in Smoke Screen.
Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.
Reduce the Cooldown of Smoke Screen by 1.7999999999999998s.
Reduce the Cooldown of Hidden by 3s.
Increase your Reload Speed by 20% for 5s after using Poison Bolts.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 30% for 3s after using Pounce.
Reduce the Cooldown of Pounce by 1.5s.
Heal for 120 every 1s while Prowl is active.
Heal for 210 after using Pounce.
Reduce the Cooldown of Nine Lives by 3s.
Pounce Executes targets at or below 35% Health.