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34
Wfss

Brazil - Updated 4 months ago

Most Played Champions
Season 6
Inara
Front Line
2.72 KDA
10 / 9 / 29
2 - 0 (100%)
16m
Seris
Support
3.2 KDA
2 / 5 / 28
2 - 0 (100%)
13m
Pip
Support
2.7 KDA
6 / 5 / 15
1 - 0 (100%)
9m
Ying
Support
14 KDA
5 / 1 / 18
1 - 0 (100%)
7m
Sha Lin
Damage
2.75 KDA
8 / 4 / 6
1 - 0 (100%)
9m
Player Stats
Totals
Matches
Played
9
Won
9
Lost
0
Player Kills
KDA
2.92
Kills
57
Deaths
39
Assists
114
Objectives
CPM
407
Credits
29,689
Objective Time
21m 24s
Damage
Player
275,539
Team Healing
99,696
Self Healing
64,947
Weapon
236,774
Shielding
35,047
Taken
247,910

Casual Queues

Normal: Siege
4 Games
1,846
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

34m
playtime
100%
Win/Loss Ratio
3.59
kda
4
wins
10,108
Credits
297
CPM
32
kills
16
deaths
51
assists
104,105
damage
3,062
dpm
89,108
Weapon
76,544
taken
0
Shielding
72,262
healing
33,772
self healing
7m 0s
objective time
 
losses
Normal: Onslaught
4 Games
1,884
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

32m
playtime
100%
Win/Loss Ratio
2.81
kda
4
wins
16,576
Credits
518
CPM
19
kills
16
deaths
52
assists
147,786
damage
4,618
dpm
128,837
Weapon
144,585
taken
35,047
Shielding
27,434
healing
24,585
self healing
14m 24s
objective time
 
losses
Normal: Team Deathmatch
1 Games
1,769
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

7m
playtime
100%
Win/Loss Ratio
1.64
kda
1
wins
3,005
Credits
429
CPM
6
kills
7
deaths
11
assists
23,648
damage
3,378
dpm
18,829
Weapon
26,781
taken
0
Shielding
0
healing
6,590
self healing
0s
objective time
 
losses
Recently Played
April 13th - May 13th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches