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37
Rigell1

EU - Updated 3 months ago

Most Played Champions
Season 6
Buck
Flanker
2.58 KDA
21 / 13 / 25
2 - 0 (100%)
13m
Maeve
Flanker
2.23 KDA
104 / 58 / 51
2 - 4 (33%)
1h 11m
Ruckus
Front Line
1.55 KDA
6 / 10 / 19
1 - 1 (50%)
16m
Player Stats
Totals
Matches
Played
10
Won
5
Lost
5
Player Kills
KDA
2.2
Kills
131
Deaths
81
Assists
95
Objectives
CPM
318
Credits
31,815
Objective Time
14m 52s
Damage
Player
527,398
Team Healing
0
Self Healing
92,995
Weapon
443,844
Shielding
65,367
Taken
420,377

Casual Queues

Normal: Siege
7 Games
1,334
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

1h 21m
playtime
28.57%
Win/Loss Ratio
2.01
kda
2
wins
21,184
Credits
262
CPM
97
kills
64
deaths
63
assists
433,108
damage
5,347
dpm
359,176
Weapon
317,142
taken
65,367
Shielding
0
healing
48,571
self healing
10m 38s
objective time
5
losses
Normal: Onslaught
2 Games
1,770
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

14m
playtime
100%
Win/Loss Ratio
2.88
kda
2
wins
7,714
Credits
551
CPM
22
kills
12
deaths
25
assists
72,916
damage
5,208
dpm
64,832
Weapon
66,379
taken
0
Shielding
0
healing
30,331
self healing
4m 14s
objective time
 
losses
Normal: Team Deathmatch
1 Games
1,805
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

5m
playtime
100%
Win/Loss Ratio
3.1
kda
1
wins
2,917
Credits
583
CPM
12
kills
5
deaths
7
assists
21,374
damage
4,275
dpm
19,836
Weapon
36,856
taken
0
Shielding
0
healing
14,093
self healing
0s
objective time
 
losses
Recently Played
May 28th - June 27th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches