This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Whirl by 4s after successfully hitting an enemy with Counter.
Increase your Movement Speed by 20% for 3s after activating Counter.
Increase your maximum Ammo by 3.
Generate 3 Ammo after activating Whirl.
Heal for 300 after using Counter.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 20% while at or below 40% Health.
Gain 10% Lifesteal while Overcharge is active.
Heal for 140 after activating Blitz Upper.
Heal for 400 after Teleporting to your Rune of Travel.
Increase your Movement Speed by 24% while Rune of Travel is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Movement Speed penalty of Scope by 100%.
Reduce the recoil of your Pistol by 18%.
Reduce the time it takes to Quick Switch to your Pistol by 30%.
Increase the maximum Ammo count of both your weapons by 1.
Reduce the maximum inaccuracy of your Pistol by 24%.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 20 Ammo after activating Shadow Step.
Heal for 20 every 1s while Agility is active.
Increase your maximum Ammo by 15.
Heal for 200 after activating Shadow Step.
Increase the Movement Speed boost of Agility by 8%.
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 2 Ammo for each enemy hit with Valor.
Increase your maximum Ammo by 2.
Increase your maximum Health by 200.
Heal for 120 for each enemy hit with Valor.
Increase your Movement Speed by 15%.
Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 500-health Shield for 3s after dropping to or below 50% Health.
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 0.5s.
Heal for 50 after using Elemental Shift.
Heal for 250 every 1s while using FrostFire Glide.
Increase your Movement Speed while casting Inferno Cannon by 60%.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
You gain 25% Lifesteal against your Retribution target.
Decrease your damage taken by 6% while using In Pursuit.
Generate 3 Ammo after activating In Pursuit.
Heal for 100 for each shot hit while using In Pursuit.
Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal the target of your Protection for 375.
Increase the Movement Speed of your Protection target by 20% for 2s.
Increase your maximum Health by 300.
Heal for 200 after activating Nullify.
Increase your Movement Speed by 20% during Recharge and for 3s after it ends.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Movement Speed penalty of Scope by 100%.
Reduce the recoil of your Pistol by 18%.
Reduce the time it takes to Quick Switch to your Pistol by 30%.
Increase the maximum Ammo count of both your weapons by 1.
Reduce the maximum inaccuracy of your Pistol by 24%.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Astral Mark by 8%.
Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.
Increase the duration of Astral Mark by 2s.
Heal for 40 every 1s for 10s after applying Astral Mark.
Reduce the Cooldown of Astral Mark by 2s.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 over 2s for each enemy hit by Blast Shot.
Increase the radius of Blast Shot's explosion by 5%.
Reset the Cooldown of Dodge Roll after dropping to or below 60% Health.
Increase the distance traveled when using Dodge Roll by 30%.
Reduce the Cooldown of Dodge Roll by 3s after hitting an enemy with Disengage.
For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fireball by 2.25s.
Increase your maximum Health by 300.
Heal for 90 every 1s while Shield is active and you are at or below 35% Health.
Gain a 600-Health Shield for 3s after you use Charge.
Heal for 300 for each enemy hit with Fireball.
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Standing in your Gourd grants yourself and allies 16% Lifesteal.
Increase the Movement Speed of allies affected by Mending Spirits by 10%.
Reduce the Cooldown of Gourd by 4s.
Heal for 30 every 1s while Healing an ally with Mending Spirits.
Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the maximum inaccuracy of your Pistol by 32%.
Reduce the Movement Speed penalty of Scope by 40%.
Increase the maximum Ammo count of both your weapons by 3.
Increase your Movement Speed by 20% for 2s after entering Stealth.
Reduce the recoil of your Pistol by 24%.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your weapon recoil by 60% while using Iron Sights.
Regenerate 6 Ammo every 1s while using Hustle.
Increase your maximum Ammo by 6.
Generate 21 Ammo after getting a Killing Blow or Elimination.
Generate 18 Ammo for each enemy hit with Frag Grenade.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Battle Shout by 3s.
Increase your maximum Ammo by 6.
Reduce your active Cooldowns by 8% after getting an Elimination.
Increase your maximum Health by 450.
Increase your Movement Speed by 32% for 3s after activating Battle Shout.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fireball by 2.25s.
Increase your maximum Health by 300.
Heal for 90 every 1s while Shield is active and you are at or below 35% Health.
Gain a 600-Health Shield for 3s after you use Charge.
Heal for 300 for each enemy hit with Fireball.
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.