This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce all active Cooldowns by 30% after getting an Elimination.
Increase your Movement Speed by 50% for 3s after activating Nether Step.
Generate 1 Ammo after activating Nether Step.
Generate 2 Ammo after hitting an enemy with Defiance.
Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce all active Cooldowns by 30% after getting an Elimination.
Increase your Movement Speed by 50% for 3s after activating Nether Step.
Generate 1 Ammo after activating Nether Step.
Generate 2 Ammo after hitting an enemy with Defiance.
Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce all active Cooldowns by 30% after getting an Elimination.
Increase your Movement Speed by 50% for 3s after activating Nether Step.
Generate 1 Ammo after activating Nether Step.
Generate 2 Ammo after hitting an enemy with Defiance.
Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.
Increase your maximum Health by 200.
Increase your maximum Ammo by 2.
Linking to a new target reduces all your Cooldowns by 0.2s.
Increase the maximum amount of damage mitigated by Envelop by 21%.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 40 every 1s for 10s after applying Astral Mark.
Increase the range at which you can use Void Grip by 10%.
Increase the range of Astral Mark by 16%.
Increase the duration of Astral Mark by 1.6s.
Reduce the Cooldown of Astral Mark by 2s.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce all active Cooldowns by 30% after getting an Elimination.
Increase your Movement Speed by 50% for 3s after activating Nether Step.
Generate 1 Ammo after activating Nether Step.
Generate 2 Ammo after hitting an enemy with Defiance.
Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Rocket Boots by 0.3s.
Heal for 150 every 1s for 3s after activating Rocket Boots.
Gain a 450-Health Shield for 3s after activating Rocket Boots.
Reset the Cooldown of Rocket Boots after falling to or below 30% Health.
Increase your maximum Health by 750.
Modify your Blunderbuss to fire a single slug that deals 600 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce all active Cooldowns by 30% after getting an Elimination.
Increase your Movement Speed by 50% for 3s after activating Nether Step.
Generate 1 Ammo after activating Nether Step.
Generate 2 Ammo after hitting an enemy with Defiance.
Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Rocket Boots by 0.3s.
Heal for 150 every 1s for 3s after activating Rocket Boots.
Gain a 450-Health Shield for 3s after activating Rocket Boots.
Reset the Cooldown of Rocket Boots after falling to or below 30% Health.
Increase your maximum Health by 750.
Modify your Blunderbuss to fire a single slug that deals 600 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the slow strength of the rift's pulses by 20%.
Increase Abyssal Fortress' Health by 400
You can miss 3 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.
Increase the Abyssal Rift's pulse area of effect by 36%.
Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 60 Energy after getting an Elimination.
Reduce the Movement Speed penalty of Scope by 60%.
Increase the maximum Ammo count of both your weapons by 2.
Increase your maximum Health by 50.
Increase your Movement Speed by 50% for 2s after entering Stealth.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce all active Cooldowns by 30% after getting an Elimination.
Increase your Movement Speed by 50% for 3s after activating Nether Step.
Generate 1 Ammo after activating Nether Step.
Generate 2 Ammo after hitting an enemy with Defiance.
Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.
Increase your maximum Health by 75.
Reduce the Cooldown of Blossom by 1.6s.
Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.
Increase the radius of Blossom by 8%.
Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel speed of Deadly Momentum by 32%.
Generate 3 Ammo after hitting at least one enemy with Rogue's Tempo.
Heal for 75 after hitting an enemy with War.
Each stack of Sharp Momentum Heals you for 120 after it expires.
Increase the travel distance of Deadly Momentum by 5%.
Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce all active Cooldowns by 30% after getting an Elimination.
Increase your Movement Speed by 50% for 3s after activating Nether Step.
Generate 1 Ammo after activating Nether Step.
Generate 2 Ammo after hitting an enemy with Defiance.
Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of all your Turrets by 420.
Increase your maximum Health by 450.
Heal all of your Turrets for 270 every 1s while you are standing near them.
Reset the Cooldown of Rocket Boots after falling to or below 30% Health.
Gain a 450-Health Shield for 3s after activating Rocket Boots.
Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Dredge Anchor by 3s.
Increase the travel distance of Shell Spin by 10%.
Increase your Movement Speed by 40% for 4s after getting an Elimination.
Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.
Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
Generate 1 Ammo for each enemy hit by Blast Shot.
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Activating Dodge Roll heals you for 375.
Increase your maximum Ammo by 1.
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce all active Cooldowns by 30% after getting an Elimination.
Increase your Movement Speed by 50% for 3s after activating Nether Step.
Generate 1 Ammo after activating Nether Step.
Generate 2 Ammo after hitting an enemy with Defiance.
Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce all active Cooldowns by 30% after getting an Elimination.
Increase your Movement Speed by 50% for 3s after activating Nether Step.
Generate 1 Ammo after activating Nether Step.
Generate 2 Ammo after hitting an enemy with Defiance.
Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce all active Cooldowns by 30% after getting an Elimination.
Increase your Movement Speed by 50% for 3s after activating Nether Step.
Generate 1 Ammo after activating Nether Step.
Generate 2 Ammo after hitting an enemy with Defiance.
Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.