This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nade Launcher by 2.5s.
Heal for 180 for each enemy hit with Nade Launcher.
Decrease your damage taken by 4% for 3s after using Nade Launcher.
Increase your maximum Health by 200.
Generate 4 Ammo after using Nade Launcher.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.
Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.
Heal for 50 each time one of your Spirit Lures triggers.
Increase the area of effect of Spirit Lure's explosion by 15%.
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Distance enemies are Knocked Back by from Blast Back by 40%
Increase your maximum Health by 120.
Increase your Movement Speed by 18% for 2.5s after activating Blast Back.
Increase your maximum Ammo by 3.
Reduce Damage taken by 6% for 1.5s after using Blast Back.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce all active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Reversal by 2s after hitting an enemy with your weapon.
Heal for 120 after activating Nether Step.
Reduce the Cooldown of Nether Step by 40% after hitting an enemy with Reversal.
Reduce the Cooldown of Nether Step by 2.4s after hitting an enemy with Defiance.
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% for 3s after using Net Shot.
Increase your Healing received by 5% while at or below 50% Health.
Reduce all active Cooldowns by 14% after getting an Elimination.
Increase your Movement Speed by 28% for 5s after getting a Killing Blow or Elimination.
Increase the duration of Net Shot's Slow by 1.5s.
Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Reduce damage taken by 20% for 2.5s after activating Commanding Leap.
Reduce the Cooldown of Distortion Field by 0.6s after activating Commanding Leap.
Reduce your damage taken by 10% while standing inside of your Distortion Field.
Reduce the Cooldown of Commanding Leap by 0.8999999999999999s every 1s while standing inside of your Distortion Field.
Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.