This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for an additional 450 when using Second Chance.
Heal for 320 every 1s for 3s after activating Stasis Field.
Increase your maximum Health by 450.
Generate 1 Ammo after hitting a fully-charged weapon shot.
Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 4.
Reduce the Cooldown of Fire Bomb by 2.4s.
Increase the duration of Hunter's Mark by 1.7999999999999998s.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase your Movement Speed by 20% while Hunter's Mark is active.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.