This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 300.
Increase the duration of Siege Shield by 1.2s.
Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.
Reduce the Cooldown of Siege Shield by 1.6s.
Gain 40% Lifesteal.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the leap distance of Shatterfall by 10%.
Increase your maximum Health by 750.
Receive 15% increased Healing while at or below 50% Health.
Heal for 5% of the damage Absorbed by Power Siphon.
Reduce your damage taken by 40% for 3s after landing with Shatterfall.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Activating Fire Bomb heals you for 500 over 2s.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase your maximum Health by 50.
Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.
Reduce the damage you deal to yourself with Fire Bomb by 40%.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Grumpy Bomb by 2.4000000000000004s.
Heal for 15 for each Sticky Bomb you Detonate.
Reduce your active Cooldowns by 32% after getting an Elimination.
Increase Grumpy Bomb’s Stun duration by 0.30000000000000004s.
Heal for 520 after using Grumpy Bomb.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the leap distance of Shatterfall by 10%.
Increase your maximum Health by 750.
Receive 15% increased Healing while at or below 50% Health.
Heal for 5% of the damage Absorbed by Power Siphon.
Reduce your damage taken by 40% for 3s after landing with Shatterfall.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Healing Potion by 40%.
Heal for 60 every 1s while Weightless is active.
Increase your jump speed by an additonal 30% while using Weightless.
Reduce your active Cooldowns by 8% after getting an Elimination.
Reduce the Cooldown of Healing Potion by 3s for each ally it hits.
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )