This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cook time of Frag Grenade by 30%.
Reduce your weapon recoil by 40% while using Iron Sights.
Generate 14 Ammo after getting a Killing Blow or Elimination.
Increase your Movement Speed by 30% while using Iron Sights.
Reduce damage taken by 15% while using Hustle.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Deflector Shield by 4s.
Gain 12% Lifesteal.
Increase Deflector Shield's Health by 250.
Reduce your weapon recoil by 40% while using Precision Sights.
Heal for 60 every 1s while Deflector Shield is active.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 after activating Soul Harvest.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Reduce your damage taken by 12% for 3s after activating Ignition.
Reduce the Cooldown of Juggernaut by 3s after activating Soul Harvest.
Heal for 150 for each champion hit by Juggernaut.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 after activating Soul Harvest.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Reduce your damage taken by 12% for 3s after activating Ignition.
Reduce the Cooldown of Juggernaut by 3s after activating Soul Harvest.
Heal for 150 for each champion hit by Juggernaut.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 after activating Soul Harvest.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Reduce your damage taken by 12% for 3s after activating Ignition.
Reduce the Cooldown of Juggernaut by 3s after activating Soul Harvest.
Heal for 150 for each champion hit by Juggernaut.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reset the Cooldown of Grappling Hook after falling to or below 15% Health.
Heal for 200 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.
Increase the Area of Effect of Explosive Dodge bombs by 20%.
Increase the distance traveled by Explosive Dodge by 15%.
Heal for 50% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance of each Nether Step dash by 10%.
Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.
Heal for 150 every 1s while drifting.
Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.
Heal for 160 after activating Nether Step.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 after activating Soul Harvest.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Reduce your damage taken by 12% for 3s after activating Ignition.
Reduce the Cooldown of Juggernaut by 3s after activating Soul Harvest.
Heal for 150 for each champion hit by Juggernaut.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you deal to yourself with Sticky Bombs by 40%.
Heal for 75 for each Sticky Bomb you Detonate.
Reduce the Cooldown of Grumpy Bomb by 2.4000000000000004s.
Increase your maximum Ammo by 2.
Increase your maximum Health by 150.
Reduces the time it takes for Grumpy Bomb to explode by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Reduce the Cooldown of Nine Lives by 2s.
Reduce your damage taken by 18% for 2s after using Nine Lives.
Increase your Movement Speed by 30% for 4s after you activate Nine Lives.
Heal for an additional 320 with Nine Lives.
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Hidden by 1s.
Increase your Movement Speed by 20% for 4s after getting an Elimination.
Reduce the Cooldown of Poison Bolts by 4s.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.
You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.
Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance of each Nether Step dash by 10%.
Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.
Hitting a player with Revolver Heals you for 45.
Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.
Heal for 160 after activating Nether Step.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you deal to yourself with Sticky Bombs by 40%.
Heal for 75 for each Sticky Bomb you Detonate.
Reduce the Cooldown of Grumpy Bomb by 2.4000000000000004s.
Increase your maximum Ammo by 2.
Increase your maximum Health by 150.
Reduces the time it takes for Grumpy Bomb to explode by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cook time of Frag Grenade by 30%.
Reduce your weapon recoil by 40% while using Iron Sights.
Generate 14 Ammo after getting a Killing Blow or Elimination.
Increase your Movement Speed by 30% while using Iron Sights.
Reduce damage taken by 15% while using Hustle.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 44% while Billow is active.
Increase your Reload Speed by 20%.
Increase the travel distance of Whirl by 24%.
Increase your maximum Health by 150.
Reduce the Cooldown of Billow by 42% after getting an Elimination.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance of each Nether Step dash by 10%.
Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.
Hitting a player with Revolver Heals you for 45.
Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.
Heal for 160 after activating Nether Step.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 after activating Soul Harvest.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Reduce your damage taken by 12% for 3s after activating Ignition.
Reduce the Cooldown of Juggernaut by 3s after activating Soul Harvest.
Heal for 150 for each champion hit by Juggernaut.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cook time of Frag Grenade by 30%.
Reduce your weapon recoil by 40% while using Iron Sights.
Generate 14 Ammo after getting a Killing Blow or Elimination.
Increase your Movement Speed by 30% while using Iron Sights.
Reduce damage taken by 15% while using Hustle.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 44% while Billow is active.
Increase your Reload Speed by 20%.
Increase the travel distance of Whirl by 24%.
Increase your maximum Health by 150.
Reduce the Cooldown of Billow by 42% after getting an Elimination.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance of each Nether Step dash by 10%.
Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.
Hitting a player with Revolver Heals you for 45.
Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.
Heal for 160 after activating Nether Step.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 44% while Billow is active.
Increase your Reload Speed by 20%.
Increase the travel distance of Whirl by 24%.
Increase your maximum Health by 150.
Reduce the Cooldown of Billow by 42% after getting an Elimination.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 after activating Soul Harvest.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Reduce your damage taken by 12% for 3s after activating Ignition.
Reduce the Cooldown of Juggernaut by 3s after activating Soul Harvest.
Heal for 150 for each champion hit by Juggernaut.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 after activating Soul Harvest.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Reduce your damage taken by 12% for 3s after activating Ignition.
Reduce the Cooldown of Juggernaut by 3s after activating Soul Harvest.
Heal for 150 for each champion hit by Juggernaut.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you deal to yourself with Sticky Bombs by 40%.
Heal for 75 for each Sticky Bomb you Detonate.
Reduce the Cooldown of Grumpy Bomb by 2.4000000000000004s.
Increase your maximum Ammo by 2.
Increase your maximum Health by 150.
Reduces the time it takes for Grumpy Bomb to explode by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cook time of Frag Grenade by 30%.
Reduce your weapon recoil by 40% while using Iron Sights.
Generate 14 Ammo after getting a Killing Blow or Elimination.
Increase your Movement Speed by 30% while using Iron Sights.
Reduce damage taken by 15% while using Hustle.
Increase the radius of Frag Grenade's explosion by 40%.