This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Dredge Anchor by 3s.
Increase your Movement Speed by 6% for 3s after using Shell Spin.
Heal for 120 after hitting an enemy with Dredge Anchor.
Regenerate 1 Ammo every 0.5s for 1.5s after activating Dredge Anchor.
Reduce your damage taken by 25% for 2s after hitting an enemy with Dredge Anchor.
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 32%.
Heal for 150 every 1s while using Shadow Travel.
Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.
Reduce the cast time of Shadow Travel by 20%.
Reduce the Cooldown of Rend Soul by 1.75s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 Ammo after activating Soar.
Heal for 150 after using Blink.
Increase the distance traveled by Blink by 30%.
Increase your Movement Speed during Soar by 21%.
Increase the duration of Soar by 0.55s.
Blink can be refired within 4s of its use to return to the initial casting location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 25%.
Increase the Health of Impasse by 250.
Generate 4 Ammo after activating Warder's Field.
Reduce your damage taken by 10% while standing in Warder's Field.
Increase your Reload Speed by 60% while Earthen Guard is active.
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.